(Repost) A sum up: 1. When 60-70 mil infected, reactions from nations start to happen. 2. Hardest places to infect, besides Madagascar, is Greenland, NewZeland, Cuba, Indonesia, Japan (no land borders) and even Peru (no airport, or seaport). 3. Spreading to other countries starts when some percentage of the people are infected, so leaving that country, transfers the virus. Best strategy (85-95 day ending) is: Good place to start one of the above i mentioned, with best Greenland (55000 pop). No other symptoms besides sneezing at beggining. You sell sneezing when 4 counties has infected. A Virus with only level 1 resistance cold, heat, moisture. NOT drug. NO transmission ways either, cause they trigger reactions faster. Let the days past, and with luck too, you may infect all countries before reach 100-200 mil infected wordwide. When you infect all countries, get Drug to level 3 or 4, and only up to tier3 symptoms. Take as many as you can except Sweating, Nausea, Dementia and Depression
@MADMIKEDEANGELO: Yes, it's 5 rows X 8 columns, 40 cells, and 25 max level right now. And maybe some more boosting for the stats, at the altar, should be nice for the late game. Cause prestige points soon becomes a lot for just a 2-3% gain at some attributes :)
We're doing some new stuff at the centennial boss levels. Level 300 is going to unlock a tavern where you can put some of your prestige points, and one of the things you can unlock there will make gaining prestige points even easier. Level 400 might add to that even further. We're working on a few things right now, including changing the size of the window / resolution of the game. We may be able to cram in a few more squares in the merge chambers without it looking too crowded!
Since i see that you are doing working with that game, that as you probably can see I'm a loyal fan, may i suggest something for a future update? Why dont you put some more levels on the boards, for a bigger matrix board. I think it can fit some more lines or even a column ;) So we get more space for manual merging :)
I think it ends up getting to 40. And you're definitely playing all the time! Do you think it should get even farther than 40? Maybe we need to seriously think about changing the size of the window!
Great game... I have gone quite good so far... One question though...
In the arena, after having a monster at lvl 100 and getting the 3rd bonus, is there a later bonus? I mean at 150lvl or 200 lvl or so? Or we better focus at next tier monster to lvl up?
There's no further skills to unlock for each monster, so there's not a huge incentive to further upgrade the monsters right away. However, if you're getting ready to prestige, it might be worth seeing if you can further upgrade some of the lower level monsters. Every 100 monster levels in the arena (total, not per monster), will get you another prestige point.
Great game ! I want to suggest something about the boosts. Since there are objectives for buying boosts, a time comes that we have many of them. Maybe selling them with a price penalty or merging them for making a higher one etc.
I completely agree - there's little sense to use boosts for lower-level researches and that, in turn, makes having so many boosts annoying. I'm thinking of adding a system that would cascade some of your research income upwards, which in turn would make earlier researches still relevant in the late game and therefore making boosts useful again. I definitely hear you :)
As i see other comments too, there are even more problems with achievments, after the update. At 2nd play, sell painting still dont work and now shop items dont work too. Nice chill out game but need fixing that thing with achievements
A sum up:
1. When 60-70 mil infected, reactions from nations start to happen.
2. Hardest places to infect, besides Madagascar, is Greenland, NewZeland, Cuba, Indonesia, Japan (no land borders) and even Peru (no airport, or seaport). 3. Spreading to other countries starts when some percentage of the people are infected, so leaving that country, transfers the virus.
Best strategy (85-95 day ending) is:
Good place to start one of the above i mentioned, with best Greenland (55000 pop). No other symptoms besides sneezing at beggining. You sell sneezing when 4 counties has infected.
A Virus with only level 1 resistance cold, heat, moisture. NOT drug. NO transmission ways either, cause they trigger reactions faster. Let the days past, and with luck too, you may infect all countries before reach 100-200 mil infected wordwide. When you infect all countries, get Drug to level 3 or 4, and only up to tier3 symptoms. Take as many as you can except Sweating, Nausea, Dementia and Depression
Funny game but surely needs balancing...
At the beginning Drill& Tower gives a good rewards to help you evolve but soon (around the Billion & trillion crystal) , AutoClick produces the 99% of the crystals...
Example of stats with close cost of upgrades:
Click: 16,7 M
Autoclick: 2 T
Drill:18.4 B
Tower: 151B
Also, although i dont have a top PC, there is obviously a lot of lag, maybe due to big play screen, but surely enough for the graphics.
1 second in game, is at least 3 seconds in real
We wait for an update, cause i like the overall feeling and coolness of the game ;)
Changing and selecting additional characters is done at the start at each level...
When you choose a level to play, wait a bit, to show all your 5 characters set. Then choose a character and a new tier is shown up, to pickup a new character
After filling 2/4 quarters of the skill grid (50 skill points) we need something better to boost us up, that the late update...
So we probably can go further in a time horizon less than... ETERNITY...
Great game besides that
We're doing some new stuff at the centennial boss levels. Level 300 is going to unlock a tavern where you can put some of your prestige points, and one of the things you can unlock there will make gaining prestige points even easier. Level 400 might add to that even further. We're working on a few things right now, including changing the size of the window / resolution of the game. We may be able to cram in a few more squares in the merge chambers without it looking too crowded!