Almost liked this game, but its fairly flawed. Very repetitive gameplay - you tried to make the levels more interesting with lots of shapes, but it seems like a attempt to cover up the repetitiveness. Frustrating enemy choices - The spider creatures are fine, but in combo with the zombies are tedious to fight. The Machines are hard, with the tanks having too much health and the blades ones moving too fast, especially when they appear together/with the zombies. Humans have OP weapons, their numbers were fine. Rushers were just hard, as they were too similar looking to zombies, so when mixed in with a group they were undetectable. The Turrets were fine, although they seems to be a godmod in some levels. Infinite enemies - Some of the hallways spit enemies at you and never stop, forcing you to rush down and most likely die once or twice. Bad move, since there's also the short time limit to contend with. All in all, the game needs some reworking before it can be seen as a good game. 2/5
So, I can shoot an ENTIRE revolver clip (geek +3) at a fat guy and not kill him when he's throwing his knife, but if I hit him when he walking its a insta-kill? WTF!?!?!
Good game, but with several major flaws. First, the gameplay gets VERY repetitive after level 10. I'm the sort of guy that can play almost any game for days, but this one is just boring after 30 minutes. More variety is needed. 2, The music. I loved the music... For the first twenty minutes. After than I hated it. Its always the same and you can't turn it off. I'm sure its a great piece, but I quit playing because I just couldn't hear it one more time. Some hotkeys would be nice too, for faster reactions with spells.
A good game, but the lack of effect from the upgrade (specifically damage) makes for a frustrating time. Was level 17 when finishing and The enemies were just as tough. Also, that final boss if just broken...