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Escape From Glorious Village

Play Escape From Glorious Village

Jul. 09, 2020

Rating: 18

For the three colors puzzle the first lampshade looks completely red yet the puzzle solution is orange

Bloop adventure idle

Play Bloop adventure idle

May. 06, 2020

Rating: -1

Level 34 seems broken too, it won't pass the "double" jump in Room one

Holiday Slots Inc.

Play Holiday Slots Inc.

Dec. 12, 2019

Rating: -2

Lot of perks' descriptions are not clear enough and most of the time, you figure out what a perk does AFTER buying it with no option to redistribute points. Very frustrating investing into an end game perk to see it's not doing what you would have thing at all.

There is no game

Play There is no game

Apr. 02, 2019

Rating: 0

There is no review

Idle Conqueror 2

Play Idle Conqueror 2

Apr. 16, 2015

Rating: 0

Not 100% sure but it looks like workers are broken for me. I got 45 and my dungeons still take the same amount of time to be complete (for instance Hallow Cave still takes 23s or Ishbar Temple 29m06s. In addition my income speed rating hasn't moved since I started the game (meaning I get new funds every seconds).

Developer response from joopoofoo

Workers do a lot. Increase income, improve finding new dungeons, and reducing dungeon time. That being the case they dont make a large difference in dungeon time, and there are other ways to reduce dungeon time. Ive checked and they are reducing dungeon time a bit, but it isnt a big decrease. Their main function is to increase income, and they are needed to unlock the later dungeons.

Glow Path

Play Glow Path

Apr. 11, 2015

Rating: 3

Isn't that Kerbal Space Program Sound Track ? :p

Dragons and Titans

Play Dragons and Titans

Jul. 16, 2014

Rating: 10

Too bad you HAVE TO pay for specific features. If you wan't to make a free to play moba, everything should be obtainable through in game curency. Paying should only be an optional way to get things it faster. In addition actually, 5k crystals to unlock random dragons is way too much. In my opinion, it would be better at 1k crystals (at most) Your first goal should be to gather an enormous amount of players (paying or not) - You won't do it by proposing a fake F2P model cause actually it's making interrested gamers quitting before paying anything. At some point, when you'll have enough players, even if buying is optional to play, even if 80% of players won't buy anything on your game, you'll see that 20% paying gamers with a thousand players make more money than 95% paying gamers when you have 70 peoples playing your game.

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