Really? Is the slow energy replenishment to increase plays per day or something? It does not add anything to the gameplay and really turns me away from playing this game.
Rather than a free for all, and your main character having very little life, you should make it so the main char has a lot more life, and enemies nearby tend to aim for you more often. Less running and hiding and more actual fighting.
The enemies have too much HP. I have too much HP. Their shots do very little damage. I do very little damage. My ship's hit box is too big to dodge efficiently. It has become a game of floating your ship under an enemy for 10 secs for one kill... I just want to enjoy the fun of killing thousands of them with an overpowered weapon and the ability to dodge. Who else agrees?
Here's some help. Challenge 1: Use Meteor Blast (Skill) or Sky Dragon (Titan) to kill the black imps. Challenge 2: Use Stop (skill) to slow bomb and aim upgraded Popo's(hero) attack to hit the center for max damage by moving him back and forth when needed. Challenge 3: Use Shield(skill) until your Diablos and/or Lord of Fire goes directly on the boss. Then go afk for a while. Final Challenge: Max shield(skill) and charge the base while keeping invincible up. Use imps to slow the boss from advancing.
To everyone stuck on level 3 Amino Acids: You only need to collect 10 aa's to advance. If you passed 10 and did not get a gold button, restart the level.
Wasn't hard at all. Take advantage of alarms. Sprint and kill the guy even if you get fired at, then run to safety to some crates that have a hook shape.