Anyway suggestions to improve this game
1. Give it an end point e.g. level 50 or 100. Give more time per level - at least double, but if you don't complete it, you go DOWN a level.
2. Remove bad years for apples/wine - it's too easy to exploit. Actually the whole stock market is pretty easy to explot.
3. Give the bank events more consequences e.g. if you lose, you forget how to make stone or something like that. If you win, sometimes you bring back loads of silver (hard to make)
4. The events on the sidebar should include all kinds of things so not only +200% for swords, but it can be anything.
That's it for now. Think it was good but once it's obvious there's no end in mind (and it's not an idle game so you can't just walk away and play the long game) it's easy to lose interest.
4/5 !
No way to win, but game-breaking way to win is the following ...
1. Make money through the tasks. Only buy material upgrades when the tasks force you to.
2. Wait until bad year for apples/wine - buy all apples/wine
3. Sell all apples wine immediately as that event finishes
4. Repeat steps 1 through 3. Each time you get a bad year event, you'll basically double/treble your money.
5. Have patience and wait until you have a ridiculous amount of money.
6. Buy upgrades when -25% sale event.
7. Gloat that you bought way more upgrades than you would if you played the game properly
8. Scream after 100 tasks when you realise there's no end to the game.
*Puzzle spoiler alerts (sort of)*
What whade said. This isn't exactly logical and is just frustrating. I get at times it's intended to be humorous e.g. the armadillo bit - took me ages to "work out" - but some things like finding the worm and using the worm? Come on, I could have solved that particular bit with any of the other 5 items in my inventory. He's tied up for goodness sakes!
Guillemots - If The World Ends (pointfest):
http://funkthebeaver.com/World.mp3
And some out-and-out Ska: Streetlight Manifesto - The Blonde Lead The Blind: ttp://treefinguy.org/m/smsitb/Somewhere%20in%20the%20Between/08%20The%20Blonde%20lead%20the%20Blind.mp3
A Comet Appears - The Shins (slower tune):
http://sillypipedreams.net/mp3/40Posts/11%20A%20Comet%20Appears.mp3
Black Wave/Bad Vibrations (faster indi tune):
http://ahprahran.com/SarahLoves/Arcade%20Fire/arcade%20fire%20-%20neon%20bible%20(LAME3.97%20V0)/05%20Black%20Wave%20_%20Bad%20Vibrations.mp3
Great game: Here's some 'alternative' (but non guitar narcissistic thrash metal, i.e. some indi) tunes:
The Killers - My list (works well for gameplay, quite hard): http://www.jerom.com/romie/killers/the%20killers%20-%2009%20-%20my%20list.mp3