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DarthKitty's Comments

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Siegius Arena

Play Siegius Arena

Oct. 25, 2012

Rating: 4

11) You constantly move forward when attacking, making it harder to accurately hit enemies. 12) Strong attacks are useless, since you do enough DPS with fast attacks to overcome the difference. 13) The instructions are tied to the levels, so that you have to sit through the tutorial again if you replay an old level, and you have to go back to an old level if you want to look at a particular tutorial again. 14) Replaying old levels is pointless, since all you get out of them is more money, which isn't needed in the first place. 15) When you lose a level, you lose any items you used during that level. 16) When you lose a level, you're automatically returned to the arena entrance; a retry/exit level screen would be more useful.

Siegius Arena

Play Siegius Arena

Oct. 25, 2012

Rating: 10

1) The enemies move faster than you do. 2) There's no reliable way of defending yourself. 3) The coin vanishing thing is really annoying. 4) Magic is almost completely useless, since it doesn't do enough DPS compared to regular attacks. 5) The controls are difficult to use, especially the item/magic buttons (I've tried to use magic many times, only to accidentally waste an item). 6) Money is almost completely useless, since you only need to spend large sums of it occasionally. 7) The training ground is useless. 8) There's no reason to have three different shops, except to make you walk further. 9) Clicking outside of the game window doesn't automatically pause it, causes lag for some people. 10) The 3d-movement thing makes it harder to accurately hit enemies.

Politricks

Play Politricks

Oct. 09, 2012

Rating: 1

Wat

Heart Attack

Play Heart Attack

Feb. 21, 2012

Rating: -1

Bah. Formatting.

Heart Attack

Play Heart Attack

Feb. 21, 2012

Rating: 9

Looks like I'm first. *The Good:* • Cute • Art's good *The Bad:* • There's relatively no content! You're just killing the same four basic enemies over and again. There aren't any different kinds of enemies, no difficulty ramp, nothing to make the game worth playing for more than about two minutes. • That one song, while nice, gets tedious after a while. Two or three songs, which alternate, would get on people's nerves much less. Overall, it's a pretty bad game, but it has some potential. 2/5 Sorry. :(

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Sep. 03, 2011

Rating: 6

I like how there are bees... IN SPACE!!!1

Flagstaff: Chapter One

Play Flagstaff: Chapter One

May. 15, 2011

Rating: 6

Gah! Game froze while loading the 5th floor. So... close... Oh well. Cute game, from what I've seen. Not exactly star quality or anything, probably not worthwhile to play again particularly, and the clicking got a bit tedious towards the end. Probably a good 3/5.

Clarence's Big Chance

Play Clarence's Big Chance

May. 13, 2011

Rating: 4

Gah! The internet history section seems to be deliberately designed to be impossible. Well, here goes my 5000th attempt... Can't. Stop. Playing...

Drift Runners

Play Drift Runners

Oct. 31, 2010

Rating: 7

This game is broken. Or there's a problem with the preloader. Or something. Every time I attempt to play it, to get that 1 badge, it crashes. It starts out with an orange bar at the bottom, with a lock next to it. Then, I get the Kongregate logo, which should mean the game is loaded and ready to go. But, after the logo is done, the screen just goes grey. I get a message saying that Shockwave isn't responding, and asking me if I want to stop it. I clock 'no,' and a small white box appears in the upper-lefthand corner of the otherwise grey screen. Then, things stop loading, and just sit there. I've checked all of my settings, everything is working the way it should. I even restarted the thing, just to be sure. I re-loaded the game too. There have been a couple of other complaints, so this is probably a glitch in the game, not an error in my computer.

Everybody Edits

Play Everybody Edits

Sep. 24, 2010

Rating: 2

My solution to the troll problem: There should be a username and a chat function. The username function would be you're Kong account, so that if you don't have an account, you don't get a name. The chat function would only work if you had a name. Unnamed people will be given a number. If a player is trolling, it would take 2+ other people to kick the troll.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Aug. 02, 2010

Rating: 1

Damage skills stack.

The Enchanted Cave

Play The Enchanted Cave

Jul. 03, 2010

Rating: 0

Rofl at "Max Damage Dealt" all-time top highscore: 222,311,765,618,686

Protector IV

Play Protector IV

Jun. 15, 2010

Rating: 0

Lol, I found this under *Updates*. "Verious typoes – plaese repot any moar you fidn."

Epsilon

Play Epsilon

May. 12, 2010

Rating: 0

GAH!!!! How far does module 5 GO?!?!?!?!? IT'S ETERNAL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Viricide

Play Viricide

May. 06, 2010

Rating: 0

"Global Thermal Nuclear Warfare!!!" War-games reference. Good game, but a bit depressing in the end. 5/5

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 13, 2010

Rating: 0

I agree with Wormulon. Te base idea is good, but it needs things like upgrades etc. The idea deserves 5/5 The game itself deserves 3/5

Canabalt

Play Canabalt

Mar. 07, 2010

Rating: 0

101 m... now that takes skill

ImmorTall

Play ImmorTall

Feb. 26, 2010

Rating: 0

Sad... this is defiantly art... For those who say otherwise, well, you're fools.

Bubble Tanks 2

Play Bubble Tanks 2

Jan. 16, 2010

Rating: 0

Decent game. Not the best in the world, not particularly challenging. 4/5

GeoSketch

Play GeoSketch

Jan. 10, 2010

Rating: 0

11, 45, 0 90, 0.5, 0 2550, 3550, 7550 0, 1, 7555555550

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