Too easy. All levels completed (including xtreme) inside an hour. Tried survival, didn't have to move the ship to get 300k in cash (4 homing missile slots and 4 cash printers).
Decent idea, but too easy and the game cheats. On a kitchen level I placed walls/towers where nothing can near me but I still have damage. Needs some balancing to make it a challenge and to make it interesting. I really like the idea and with some tweaking this could be a great game. Badges need sorting out too. I passed L3 some time ago and still don't have the badge LOL
Decent idea, poorly executed. No save feature means this is a one-time-only visit unless someone has the time and inclination to spend time working the puzzles out.
The problems are minor: no snap to the grid, pieces that can hide already placed pieces and not being able to select a number of pieces to move. I gave this game 5/5. I have not seen anything like it since the 1980's. Definitely an idea that could be explored further and expanded upon
Tried on a second PC and same problem with the white line. Game us unplayable, author appears to be unreponsive in tackling an issue reported by a number of players
Just played for my first and last time. Got to level 8, thought I would re-jig the tiles to test a combination and got incinerated and it is back to square one.
I am very sory, but this is not my fault, its a bug in the engine.