This game is already super hard and the rogue like rewards are tiny. I don't think making them more expensive is a good idea. 3 or 4 chips at the start of the game doesn't help that much. Not like 6 chips at the start is gonna break the game. Need to increase the rewards a lotttt more imo
I have to be honest. I'm not really that happy with the support for the game. the last several ios updates have had issues with it. I switched to android and there is no version for it. Kind of a half hearted approach. Responding to comments is cool, and we look forward to another version. Just don't expect a lot of community support when the consistency isn't there.
hellfire scroll is bugged, it kills you instantly if you are above anything flammable. I'm guessing it does 100% burn damage to everything. I dont think it's suppose to target yourself..
Have to do something about the challenge of this game. Beating it in 45 minutes is so arbitrary and there is no reward. If you beat it in 45 minutes it skips all the side dungeons and you don't get to look at all the combinations and cool things the game has to offer. Should just have hard mode and end game rewards to put the "rogue like" in the game. Excellent game so far though
This game didn't have to die you know. When every single person doesn't like the changes you should consider working around them instead of reverting.
Mana wizard was something special and a lot of people bought into the play style. To nerf mana wiz and drav in the same update was horrifying. I bet you lost 30% of your player base by that one decision. Took over a year to build that deck. You had good intentions, so I try not to be bitter, but many people who objected to the change were barely heard. I always hoped you would just bring drav back in some form. Never understood why you basically deleted drav and mana wiz at the same time. If you don't like mana wiz that's fine, but why both? I always knew the game would die completely after that day. So sad :(
It's one of the tabs down the left side...