This game is pretty straightforward. I never noticed any new dimension nor were my eyes ever tricked really. I think maybe 3 or 4 differences took me longer than a minute or so to discover. Not quite as ingenious or inventive as previous games.
I noticed a mistake in your version of DDD. Unless it was an intentional change then disregard this. When you fall in the pit at the bottom, james rolfe says you must touch the right hand wall before you can climb out. Not sure why but that's the rule!!
Crappy game is even more random it seems than the first one. What works for one person doesn't work for another. Physics engine needs much work.
5/10 too frustrating to be any fun.