How does the autobuyer work? I just got the one in Prestige Layer 2 for exp and am level 100 in my next prestige but it's not auto-prestiging me and buying the exp upgrade
Is there a point to armor in this game? I've only prestiged a couple of times but by simple mathematics I don't see a point to use it. For any point you put into armor, get 5 base armor, where as if you put that same point into healing, you get 20. Therefore, as long as you get attacked less than 4 times in any given turn, healing is a better option, and then if you do get attacked more than 4 times per turn (which does happen semi-regularly, but not as regularly as NOT getting hit 4 times per turn), you lose a small bit of health comparatively, but that's gained towards the end of a combat when you're getting hit less. Alternatively, you can just max out the health of your first character and max out the healing of your second, and doing damage for anyone after that.
I remember finding this game a while ago and thinking "sucks that all the developers of these idle games give up after a couple weeks, this game could have really been something cool.'
I'm glad my assumption that the developer gave up on it was wrong, because this game has quickly become a really fun idle game that I've had running for 3 days now on my computer. ;P
When clovers mutate, does the position of the mutated leaves on the parent clovers make a higher chance that the leaf in that position will also be mutated as opposed to other positions?
I found that game extremely enjoyable, which is a lot coming from a guy that gets bored of games where you have to engage the whole time (as I prefer semi-idle games where you can space out and do something else for a couple of minutes. This game kept me engaged and actively attempting each puzzle the entire way through! And I'm supposed to be getting ready for work right now! Haha!