In order to get Gaussian Points you need to get the skills (Not sure if any before these): Alien Technology > Alien Tech Factory > Tech Factory Upgrade > Gaussian Research > Gaussian Development > Gaussian Bullets > Gaussian Suit > Gaussian Missiles > Gaussian Engines > Gaussian Factory. This unlocks a research in the last page allowing you to convert 10 research points to 1 Gaussian point.
It was great fun to continually add things to my ship until it was an unstoppable juggernaut due to an extremely high rate of fire and missiles. Needs more enemy variety; some enemies tend to be very weak and give the player some nice upgrades for very little effort (I.E. The one with three saws and three repair modules), but that is just a small. Great game worth a couple minutes of my time fav'd & 4/5
1) All of the buttons in the pause menu that return you to the title screen say 'Leave The Forests' even when in the desert or cold north. 2) The 'Retire Adventurer' button needs confirmation rather than just deleting your save.
All this all-knowing evil robot needs is threats of impending 'insert food of choice here' and you woul....oh right.....the poor guy doesn't need food .-.
Is it just me or does the upper right in 'Multitask!!!' seem similar to 'The Bowl' from Creeper World: Training Simulator? Also the Creeper world games are great keep 'em coming.
Thanks for the feedback! I'll look into adding more enemies in the next update.