This game has quite some potential! Pity it's ruined by things such as poor pathing, bad balance and the whole "rushing" that it expects us to do. Units having to circle to get into a building also ruined many "perfect" runs by 1 or 2 seconds. No retreat just makes a lot of the game frustrating. The "Ice" tribe was so obviously more powerful than any of the others. Easily evident by the 3rd "campaign" being the easiest. Hotkeys, better pathing, actual balance, longer campaign and stages that progressively require more time to actually complete and having a higher "perfect" time, or at least varying "perfect" times, would create an absolutely amazing game! Just hope we see the sequel soon :D Good luck!
@Notorious, main reason ranged units DO NOT stand still is due to invincibility when sieging. They would never move and regen constantly and they would never be in range to die.
Amazing game! Simply wonderful!
Tip: Do not even consider beating Thunder(Last Boss Respawn) until you can start straight off the bat with Level 4 TreasureGather. After getting Treasure Gatherer get level 1 Flag. Save money up until you can get level 4 flag, sell your 1st flag to get level4 flag. Proceed to get level4 cannons->level4 fire rate or/and level4 speed. When last boss arrives, sell your "Treasure" to get level 4 Of what you didnt before. Best way to not die from Thunder is to circle as far away from him as possible. (Note: Once you have obtained a higher level you can instead START with a lvl4TreasureGather and lvl3Flag and sell the lvl3Flag to get the lvl4Flag and continue as stated.
Hope this helped :D