Decent game, kinda funny how minefields obliterate 6 squads of your infantry when your cross a no-man's land but long behold the German's just always miss those mines... And a nice touch would be able to play past levels with current upgrades, and have no max on the exp. 3/5
To make a Void Eater, what I believe needs to happen (I didn't excatly have the luxury of watching it happen, I was trying to live) but the 2 green gloopies need to get together and form the big green guy, upon he sucks in another one, making the metal one, which I don't know the name of, and if he absorbs, the you get a void eater, upon which kill quickly or else you get massacred.
Lots of bugs...
Hit boxes aren't reliable from point blank range.
If your barricade gets overrun, they always walk to you from where the barrier broke and onward.
If your trying to give a partner a gun and you accidently click "continue," the gun will stay on the screen until the next day, which is really with a hunting rifle blocking a good portion of the screen.
A mute button would be nice, and lighten up the gun screen since it's hard to tell which weapons I have when it's a black gun on a black background.
Nice concept and good sequel, just annoying bugs bring it down.
2/5
2/5
The last boss takes no skill at all, you can take him down to half life if your lucky, and then if your like it'll hit you 7 times (I believe, maybe more) in a row until you "clock" runs out and you have to try again.
Boo.