Dedd's Comments

Game comments and reviews

UPGRADE COMPLETE!

Sep. 02, 2009

0

Terrible and pointless... can everyone please stop giving these useless "ironic" (read moronic) games high scores.

Splitter

May. 12, 2009

0

Hmmm... big flaw in the badges... I've got all the stars (I think) but it thinks I only have 24, but unfortunately there is no way to tell either way which ones I have or have not got...

The Great Siege

Apr. 14, 2009

0

I'll never understand why clearly talented developers and artists completely miss the point of a game, ie making it fun. A lot more thought needs to go into how the gameplay works for this to be worthy of >3.

The production and idea behind this game is great, but for some reason the developers have forgotten they are making a game... it is just mindless wondering through identical dead end rooms, with no changes... why not make a smaller game, with well designed lay-outs, set-pieces etc?

Don't Look Back

Mar. 05, 2009

0

Beautiful game... I love pixel stories, i love the reference to Orpheus and Eurydice.

Bowja 3 - Ninja Kami

Mar. 05, 2009

0

The problem with this game is that the puzzles are not really puzzles, they are just click on random items until you find out which one is correct...

Gears

Mar. 03, 2009

0

Sorry... just not that fun...

Two Rooms

Jan. 15, 2009

0

levels not clever enough, but great idea!

Frantic

Dec. 17, 2008

0

I'm fairly sure you could stand still and be able to complete this game...

SeppuKuties

Nov. 26, 2008

0

Good, funny idea - ruined by thoughtless level design... also couldn't beat lvl 18.

Shore Siege!

Nov. 26, 2008

0

I just didn't bother upgrading anything for the hard badge... 10 days... much too easy.

Anaksha: Female Assassin

Nov. 21, 2008

0

I'm sad that a game with so much style and quality lacked any kind of interest in the actual "game" section. Very rinse and repeat. Also there could have been a brilliant twist in the plot... and I felt sure it was going to happen... shame it never did.

Towering Forever

Oct. 23, 2008

0

Graphics are kinda novel and refreshing - gameplay absolutely shocking... It made me want to sleep...

I don't understand how this can be so much worse than the last version - and even worse than the first! The knifing was terrible, and there was absolutely no real challenge or structure to the game... it was like it was made by someone else.

Mezzo: Winter Edition

Oct. 15, 2008

0

Good puzzle idea... absolutely terrible implementation and design... the puzzles weren't puzzling, they just hit you obviously in the face, since you only get 1-3 moves, it is not like you have many options.

light-Bot

Sep. 19, 2008

0

I can't work out why level 10 is so hard and level 11 and 12 are very easy...

Warlords: Heroes

Sep. 17, 2008

0

Agree with someone below... the skeletons' heads bleed if you cut them off... I presume because another animation was used... should definitely be changed... apart from that, really good game!

Battalion: Nemesis

Sep. 03, 2008

0

A nice conversion of advance wars to flash - shame the AI even on hard is very stupid.

Vector Runner

Sep. 03, 2008

0

Nice simplistic but fun game, unfortunately let down by frame rate instability (which is essential in this kind of game) and that the achievements are too easy (got medium on first try...)

Mud and Blood 2

Sep. 02, 2008

0

I think the idea behind this and the detail and upgrades available are good - however the execution is terrible, it seems much to slow and there is little to no tutorial or help available. Even if it is meant to be sandbox like, you need to know somethings. Further more, the lack of a restart button (at least an obvious one) is a real problem.