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Game comments and reviews
Jul. 07, 2011
knowing the AI doesn't think more than 1 move ahead makes it too easy on the 'hard' esp with the more advanced units with queen/rook/bishop movements
Jul. 01, 2011
needs to be a little less random, guard patrol patterns? also give them a friggin clue to follow bloody footsteps lol love the series still good job
Apr. 05, 2011
stupidly fun, simple, addictive and easy
Apr. 01, 2011
can you have it follow the mouse, even if you leave the canvas? and automatically pause if you click outside of it
would you please fix the GLARING issues in this game? there are NO BADGES! haha, a little bit cheesy story but very addicting and fun
Mar. 09, 2011
TAKE OFF YOUR PANT WHILE PLAYING THIS GAME!!! (+) UP! LOL!
Feb. 09, 2011
fun game, good job! would love to see it in unity or with a little better visuals but very fun as is.
Feb. 01, 2011
mootastic
its ok 3/5
my initial round... 9,4,4,4,10,5,24,5,8. yea hole 7 was a bit insidious, including the bug that sometimes I would make it into the basket but then it would move and roll out before dumping. :( a good start, glad to see you are making updates for it as it has a ton of potential!
Sorry it's pretty 'terrable' at this point, 3/5 because it shows some promise of one day actually being something enjoyable.
Jan. 27, 2011
great job, u smell!
Jan. 17, 2011
a bit easy but a fun distraction :)
Jan. 14, 2011
too tedious
Jan. 11, 2011
money towers are more than a little overpowered... made it to lvl 90 tho ;p every space except 5 setup with capped sniper towers and still have 88m in the bank lol
Jan. 06, 2011
bad controls, poor performance, terrible story
Jan. 04, 2011
awesome game, finally finished the last level then all the others to complete the preview. very nice and interesting game!
Too many alternate solutions on many levels IMO (often with many left over pieces), and where there are no alt solutions it is too easy to find. Still pretty decently put together, just seems rushed a bit for a sequel of another sequel.
Dec. 15, 2010
5:25.7 is my best for lvl 4! ^_^ be tough to do much better I think.
Dec. 10, 2010
key for 4th level is to let the witch make it to your base while killing as few shovels as possible, then stacking up 5 shovels in front to beat them down quickly so you lose as little HP as possible. the "frogger" zombies are also good at killing shovels unless they are tightly stacked, so do the same thing to them. build only enough shovels to get by while building salvage yards until you can mob them, by that point you should be maxed on your salvage yards and saving for a barn to make farmers. otherwise you won't have enough farmers out to take down the first fatty and mob again just after to keep a good stack of farmers going, no more shovels once you can build farmers (since they ALWAYS die beating on the base rather than zombies, and also they stack the zombies... again not good for you) only use mob if you can wait for it to come back up or if you just have extra power. 4 more angry farmers that you don't have to build trailers for!
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