It could be fun, if skill had anything to do with your results. Things pass by too fast and you can't react because you can't move quick enough. You should at least zoom out the camera. Right now the game is more luck-based, which makes it boring.
171 on my first try. It wasn't challenging at all, just the same old boring puzzles for 5-year-olds. And I think some challenges are really badly designed.
More or less liked the idea of having a cluster of balls with gravity. But god is it badly implemented. I don't have a clue why do things happen, I don't know when are the balls supposed to come to add to the cluster, and get in the way of my careful shooting, I don't know exactly when and why do I lose, and the response is really really terrible. Such a shame...
And why would they want to transfer the game between accounts. Oh, wait, they just wiped all the comments saying how evident a copy of Braid this is.
I mean, come on, it's ok to use the same mechanics, it's even ok to use similar music. But paraphrasing the whole "turning back time and never make a mistake" thing was overboard. If only there was something new, something to add to the Braid experience, but as it is, this game is just a short and simplified version of the first couple worlds of Braid. Now let all the hate come.
Yeah, this needs mute for the sound, not just the music. And also, it should remember it if you press mute, it is a pain having to mute it every legion you play.
Also, I don't really like the movement of the player, it has too much inertia for me. Other than that, good game.