Dregg's dimensional debate tactics have gotten much more interesting than in the 5th game (Not random trivia) and has made me start thinking more than I usually should. You have something special here that even others can sense that.
Another great installment. After child Dregg's eye problem, I was surprised child Ada looked adorable. Suppose she'd have to look the part to make her trauma stand out more. Great work here.
Another fantastic addition. Even if the present storyline is stalled, I really don't mind if I get to see more Polly, Tira, and Dregg group dynamics. Humor is still on point as always.
Well, I had quite a time with this. Min/maxing has its benefits but you may have to invest in other stats to progress. Not a bad thing mind you. The combat was simple but I'd like a way to quickly switch spells and skills if possible. Otherwise, a pretty soilid foundation and I want to see where this goes.
Ah yes, red is harmful. I would have liked to also know that there are black death pits that look like platforms but without grass. Least this can be found out easily.
I kinda got this case albeit after some guessing. Just one question. Since Decker died before Act 1, how was his corpse pointing in a different direction in Act 3? Basically, who turned the body in he was dead?
In this game, I've managed to achieve coexistence between the Os and Xs. I apparently matched up the Reds too fast and when the massacre scene comes up, the X row is blocked by one of the Reds in the third column. While peace is accomplished, I cannot finish the game because no Red is being killed off. Oh well, they look happy enough.
True love eh Dregg? For him to consider this shows development. A tour guide for that happiness in his heart as he mentioned. There are a lot of potential candidates for that position though. His troubles will never end.
Quite amazing. Really puts into perspective how much you've expanded upon the story based on a lawyer's death. Has to be said, I am definitely not beautiful because I'm working. It's one of the less noble reasons. Ahahahahaha!
The point was that everyone is beautiful in their own way but human nature can't see through it sometimes. Don't let anyone tell you that you are not beautiful and let it bring you down. They just haven't had the time to get to know you. :)
Probing into 3D was a unique touch. I still prefer the old 2d but this was still fine even with minor inconveniences. You have done very quite well as usual.
The attack system is interesting but only one thing seems wrong to me. The time wheel attacks are the only ones that kinda pause before you prompt it to start while the others automatically start. It'd be nice if all the attacks froze at the beginning like the timed wheel so I don't fudge up an attack because I'm surprised or forget which attack I picked for a person. Other than that, another unpolished gem of a game you've got. Made something amazing with little resources. Truly a valuable example of skill and wit used to make a game great.
The point was that everyone is beautiful in their own way but human nature can't see through it sometimes. Don't let anyone tell you that you are not beautiful and let it bring you down. They just haven't had the time to get to know you. :)