More of a chance game than skill. Guard ranges are inconsistent, and increase when assassin is moving. Guard movements indicate some awareness of assassin. Fun for a while but rapidly becomes frustrating. Zilch of a chance of getting Hard badge...
Very easy to play and understand. Liked the group movement option and enjoyed the humor. Only suggestion for this version is to include shot physics to prevent shooting through walls and around corners. Now lets see some creative difficulty in part 2 (not just hack and slash). Well done!