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Deluzell's Comments

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Realm Revolutions

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Dec. 26, 2017

Rating: 3

Toksin2, sure, the second tier buildings have their uses, but for me at least only in the beginning of a new run. Also the constant clicking of scrolls doesn't do it for me in an idle game.

Realm Revolutions

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Dec. 25, 2017

Rating: 39

Dear Developer, Again I ask you to take a step back and think about which direction you should take with this game. You push updates that doesn't touch the major complaints (nor simple spelling errors), but rather introduce new things that aren't either ready yet or tested out. Currently we have 3 "builds" but only one that seems viable. The progression (new monster) is quite boring. And your thoughts on a Steam release makes me fear that any proper ironing out isn't coming for a while whilst you work on the next release. Please work on this version before pushing the next one.

Realm Revolutions

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Dec. 08, 2017

Rating: -4

Sorry for the format, Kong didn't do what I wanted.

Realm Revolutions

Play Realm Revolutions

Dec. 08, 2017

Rating: 5

4) The food nerf is not optimal. A nerf might have been needed, but now warehouses are more or less pointless. 5) Do something with cows and horses. Fat cows was a band-aid, how about making them a "currency" that you can give a building by ctrl + clicking or something. The current drag and drop (with the addition of cows that leave the screen) is less than optimal. 6) What are your intentions with the race(s( I assume that more will come))? Thus far (for me) the elven and druidic buildings doesn't give enough resources to be a valid strategy. In the long run only Farm, Well and Homestead give enough Food to be viable (my experience).

Realm Revolutions

Play Realm Revolutions

Dec. 08, 2017

Rating: 6

Dear Dev, please take a few moments to look through the comments. Several features are requested, and some trivial bugs are present. I ask that you take a few moments to work out the kinks that are in this game rather than put new stuff in. For example: 1) Staff of the earth give peasants, even if you have fairies. 2) No way to save or export/import data. 3) Why have one long column of scrolls? Use the area, we don't need 2/3 background.

Realm Revolutions

Play Realm Revolutions

Nov. 21, 2017

Rating: 1

And the absolute final. A confirmation box before soft-resetting wouldn't be amiss. Other than those points, I quite enjoy your game!

Realm Revolutions

Play Realm Revolutions

Nov. 21, 2017

Rating: 1

And finally, the "do not hire more" button is difficult to know weather it's on. I would suggest different tool tips according to state or perhaps a check mark (V) and a X to make it clearer.

Realm Revolutions

Play Realm Revolutions

Nov. 21, 2017

Rating: 0

And last but not least, with other tabs up the game doesn't run. That needs fixing asap.

Realm Revolutions

Play Realm Revolutions

Nov. 21, 2017

Rating: 0

Also a kind of visual cue as to when a magic staff is charged would be nice.

Realm Revolutions

Play Realm Revolutions

Nov. 21, 2017

Rating: 0

And another thing, I would like the ability to see what previous upgrades of a building has gotten me.

Realm Revolutions

Play Realm Revolutions

Nov. 21, 2017

Rating: 0

Restart button returns me to my game with a message that I was gone for 0 seconds. The "Or" between buildings could be more centered (and easier to spot). Also it would be nice with a visual clue if a you can afford a building, like how the reqs turn green.

Idle Ants

Play Idle Ants

Oct. 26, 2017

Rating: 0

Am I missing something? My current world is "Wooded Forest of Machine", where Beetles are a thing, but I have yet to find/unlock any beetles. In the Lab I'm past Travel, and have thus far not found anything beetle related. Bug or user?

Dope Slinger Tycoon

Play Dope Slinger Tycoon

Apr. 27, 2017

Rating: 4

Interesting game so far, but it involves too many drop down menus and unnecessary clicks. I would hope for some changes in the IU. Also, Kinpins, I'm now at 13, and the game gradually grinds to a halt. Is there any other bonuses further down the line, or any planned?

Holyday City

Play Holyday City

May. 27, 2015

Rating: 2

@Developers The new UI has some good features, however the way City Hall has been implemented isn't one of them. The way it is now it takes up way too much space. A more minimalistic aproach(?) or just all the sub-menus as buttons on the bottom would be better imo. Other than that the new design is looking quite good! Thanks!

Developer response from HolydayStudios

Thanks for the feedback :) The UI is now fixed with all menus visible !!

Holyday City

Play Holyday City

Apr. 22, 2015

Rating: -11

All progression lost after computer froze. Please create a save function.

Developer response from HolydayStudios

Hello, send us an email at holydaystudios@gmail.com and we can help :) Also the game saves every 5 seconds.

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