I call this Newton's Biggots:
NOTE: It's much more fun if you use the triple bomb and throw it as close to the ground as possible so the bombs roll into the kings.
3~c_k:706.7,375|c_k:756.7,381.65|c_k:803.35,376.65|c_k:846.7,381.65|c_k:895,375|c_k:940,366.65|c_k:980,375|c_k:1025,375|c_k:1076.7,373.35|c_k:1123.35,385|c_k:658.35,376.65|c_k:608.35,385|c_k:556.7,378.35|c_k:510,378.35|c_k:461.65,380|c_k:416.65,383.35|c_k:366.65,385|
This game is amazingly original and great, 5/5. The ONLY problem i have at all with it is that Questy can "see" through the exit door after you get the key, but not before. The problem is that the door doesn't open until you touch it, so you shouldn't be able to see through. I suggest either make the door open immediately after getting the key without having to touch it, or say in the instructions that you can see through the door if you have the key (which doesn't make much sense, so I think the first one would be better). The first of the rooms after the easy rooms would be absolutely impossible to get the jewel without knowing this, and it's just dumb luck that I figured it out, so that is my one and only complaint on this awesome game.