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Game comments and reviews
Jun. 24, 2017
That controls not reacting for a while bug combined with the fact that this game can be -very- control heavy (mash button etc.) makes for quite a dick move.
Sep. 03, 2013
Worst thing about the undead towers is that the charges sometimes just stupidly circle around the enemies a few times. This is especially annoying in the later levels when you have the haunted cave upgrade, since the charge will just merrily swarm around the enemy as he grabs a gem and ruins the brilliant score.
Sep. 01, 2013
I think achievements don't actually give you exp...
Aug. 31, 2013
Great game. Already loved the first one, I'm glad you kept what we liked about the first one and even managed to add new stuff. However, I agree with some other comments here... speed up could speed up a bit more, and clicking on stuff can get a bit annoying. Especially once you have 100% drop chance for double coins, and even more if you have a scroll on top of coins, but want to keep the scroll for later.
Feb. 12, 2013
The end is silly... I have about 40 mobsters/area with tommy guns and they still get a district per day with minimal losses. What are the opponents armed with? Death rays?
Jan. 29, 2013
Seems I have the same problem as the majority of other players... the controls are terrible, it seems to be nearly impossible to grab something. Realism is fine, but making switching tools as annoying as possible doesn't really add anything.
Dec. 05, 2012
Decent sound and graphics, upgrades, lots of different units, lots of things to kill and some pretty cool level. Solid 5/5
Oct. 09, 2012
It's close enough to be a Dungeon Keeper ripoff, but not close enough to be as awesome as the original.
Aug. 09, 2012
You should allow upgrading your stockpiles after main quests, too. I just lost ten gems because someone brought me 15 from a quest and my stock could only take 5.
Jul. 28, 2012
It would be awesome if the crafting ingredients from packs would have a decent drop chance, the purple ingredient only seems to have a drop chance of like one in thousand, which is pretty disappointing.
Jun. 05, 2012
I would have liked to be able to get higher than level ten - I've reached the level cap after something like ten minutes, that is a bit short, if you ask me. The hard mode was a bit easy, too (for a hard mode), and some more achievements wouldn't hurt either. The main issue I had was the level thing, though. Aside of that, well done.
May. 15, 2012
I hate those "I will just nuke you at the last turn" decks of the enemies... That ghost thing is way overpowered, as are the 1000 MC + battle mage/magic arrow decks (the latter are slightly less annoying since there are cards to deal massive damage against those decks).
Apr. 07, 2012
Not sure if that's a bug, but you can shorten the gun jam after flying through a gas cloud by firing a missile - that way you can fire again in your next turn instead of having to wait three turns. Alternatively you can use a healing powerup, but since those are scarce (unlike missiles), that's a cheaper way.
Dec. 18, 2011
Dear Santa, my wish for christmas would be a christmas metal concert in my living room.
Jun. 01, 2011
Next time I'm looking at some modern arts stuff I'll probably think of pixel massacres...
Feb. 12, 2011
Quite easy once you get a hang of it. However, some of the things don't seem to have sufficient "hit- boxes". For example, some of those spiders are only removable when I click their third leg from the left, which is kind of annoying.
Dec. 14, 2010
4/5 simple, but strangely addictive. And it proves: apples are only healthy if they are applied correctly.
Dec. 10, 2010
I think level 17 is nearly impossible... Other than that, nice game. 4/5 due to the sadistic difficulty of level 17.
Dec. 06, 2010
The graphics are serving their purpose, the idea is simple and well executed, but the whole game somehow lacks long- term- motivation since it quickly gets repetitive. 3/5.
Dec. 01, 2010
It would be nice if clicking the "New Game" button really allowed to start a new game, not just unequipping my stuff and throwing me back to the old game with no health packs and a world full of hostile bugs.
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