DerTobi's Comments

Game comments and reviews

Road of the Dead 2

Jun. 24, 2017

5

That controls not reacting for a while bug combined with the fact that this game can be -very- control heavy (mash button etc.) makes for quite a dick move.

Cursed Treasure 2

Sep. 03, 2013

101

Worst thing about the undead towers is that the charges sometimes just stupidly circle around the enemies a few times. This is especially annoying in the later levels when you have the haunted cave upgrade, since the charge will just merrily swarm around the enemy as he grabs a gem and ruins the brilliant score.

Cursed Treasure 2

Sep. 01, 2013

2

I think achievements don't actually give you exp...

Cursed Treasure 2

Aug. 31, 2013

2

Great game. Already loved the first one, I'm glad you kept what we liked about the first one and even managed to add new stuff. However, I agree with some other comments here... speed up could speed up a bit more, and clicking on stuff can get a bit annoying. Especially once you have 100% drop chance for double coins, and even more if you have a scroll on top of coins, but want to keep the scroll for later.

NYC Mafiosi

Feb. 12, 2013

7

The end is silly... I have about 40 mobsters/area with tommy guns and they still get a district per day with minimal losses. What are the opponents armed with? Death rays?

Surgeon Simulator 2013

Jan. 29, 2013

0

Seems I have the same problem as the majority of other players... the controls are terrible, it seems to be nearly impossible to grab something. Realism is fine, but making switching tools as annoying as possible doesn't really add anything.

Incursion

Dec. 05, 2012

7

Decent sound and graphics, upgrades, lots of different units, lots of things to kill and some pretty cool level. Solid 5/5

Dungeon Overlord

Oct. 09, 2012

2

It's close enough to be a Dungeon Keeper ripoff, but not close enough to be as awesome as the original.

Swords & Potions

Aug. 09, 2012

-3

You should allow upgrading your stockpiles after main quests, too. I just lost ten gems because someone brought me 15 from a quest and my stock could only take 5.

Clash of the Dragons

Jul. 28, 2012

-18

It would be awesome if the crafting ingredients from packs would have a decent drop chance, the purple ingredient only seems to have a drop chance of like one in thousand, which is pretty disappointing.

Nightmare Runner

Jun. 05, 2012

0

I would have liked to be able to get higher than level ten - I've reached the level cap after something like ten minutes, that is a bit short, if you ask me. The hard mode was a bit easy, too (for a hard mode), and some more achievements wouldn't hurt either. The main issue I had was the level thing, though. Aside of that, well done.

Clash of the Dragons

May. 15, 2012

19

I hate those "I will just nuke you at the last turn" decks of the enemies... That ghost thing is way overpowered, as are the 1000 MC + battle mage/magic arrow decks (the latter are slightly less annoying since there are cards to deal massive damage against those decks).

Steambirds: Survival

Apr. 07, 2012

11

Not sure if that's a bug, but you can shorten the gun jam after flying through a gas cloud by firing a missile - that way you can fire again in your next turn instead of having to wait three turns. Alternatively you can use a healing powerup, but since those are scarce (unlike missiles), that's a cheaper way.

Santa Rockstar 4

Dec. 18, 2011

8

Dear Santa, my wish for christmas would be a christmas metal concert in my living room.

BattlePaint

Jun. 01, 2011

-1

Next time I'm looking at some modern arts stuff I'll probably think of pixel massacres...

Quite easy once you get a hang of it. However, some of the things don't seem to have sufficient "hit- boxes". For example, some of those spiders are only removable when I click their third leg from the left, which is kind of annoying.

Wolf Games Apple Shooter

Dec. 14, 2010

0

4/5 simple, but strangely addictive. And it proves: apples are only healthy if they are applied correctly.

Tentacle Wars

Dec. 10, 2010

-1

I think level 17 is nearly impossible... Other than that, nice game. 4/5 due to the sadistic difficulty of level 17.

Network Defender

Dec. 06, 2010

6

The graphics are serving their purpose, the idea is simple and well executed, but the whole game somehow lacks long- term- motivation since it quickly gets repetitive. 3/5.

Toxers

Dec. 01, 2010

-3

It would be nice if clicking the "New Game" button really allowed to start a new game, not just unequipping my stuff and throwing me back to the old game with no health packs and a world full of hostile bugs.