With what points you guys disagree? //
I would rather prefer time efforts and tactic differences, than finishing like this:
http://www.youtube.com/watch?v=I4VA3Xq07uQ //
I also admit fraction differences, but having only Plummeller siege for BT is not about much variances. //
Even Gold Set has such common PvP cards as Sabre, Aegis, Tiamat, Hatchet, DQ, Omega, Atlas, EMP, Strike, CC, Silo... Enclave Set? At most 5 really useful PvP Cards... Reward cards are good, but most needed are relatively easy to get. BTW another drawback is playing against 5000 empty decks to get Dozer Tank. //
..Everyone admit that war bounds are not enough to access nexus and vault cards without donating. And once again, PvP should has live mode in order to stop that theoretical wars ^^.
Earthquake gen is over-boosted. There should be at least 1 assault card with siege all 1 or other siege boosts. Bloodthirsty has too weak siege (Carrion Retriever is not available for most).
Playing is rewarded rather by money investment that time spent. Perhaps most of the cars should be achievable by gold with prices like e.g. 30-100k. Few valuable PvP cards in Enclave set at the moment.