@silversleek:
That is incorrect. That is called denying the antecedent, which is a formal fallacy. It follows the form:If p then q. Not p, therefor not q.
You can, however, deny the consequence, saying that: If p, then q. Not q, therefor not p.
At the end of your comment, your form was:
P. If not p, then not q. Therefor q.
However, the only way to change your statement legally is to change it to:
P. If q, then p. Therefor q.
However, to get that statement to comply with the data, obviously a fallacy is necessary.
So you're wrong.
People are always talking about the guy rebuilding the boxes, but I want to know who is traveling around with our guy, selling him stuff. I mean, is he giving you money just to spend on stuff that he himself has? Why not just give it to us in the first place?
This game doesn't actually have very many problems, but here's some to help with your class:
1. There are no real instructions. I didn't know how to finish level one until I started writing this comment. Add a start page.
2. Get rid of the auto-advance. It may not seem like it now, but it WILL cause problems.
3. When you are moving to the left and you shoot, the bullet travels with you. But on the right, it stops horizontal movement. Left is realistically accurate, but right is more normal. Whatever you decide, make sure it's the same.
4. Add autofire. And make it space.
Change unpause to p too.
And that's about it. Good luck!
i didn't realize that you can't get to mars in freeplay mode, so I got to 63000 feet before using all my fuel on going right and leaving for an hour and a half, coming back just in time to see the descent from the sky with full fuel.
In story, if you get 3000, then more than 115000 then you can get to mars just by ditching correctly.
Yeah xD