Once I realized that dropping a full set of bombs was enough to basically crush an entire wave, it became much easier, heh. Ice-regular-bertha-push, win.
Yikes. I like hard platformers, but the weirdly floaty, sluggish controls seem like the main obstacle here. Even making basic, simple jumps is incredibly fiddly.
It gets very difficult to see and track the enemy bullets, with how many of your own are flying around the screen. Actually, your own bright-green bullets are more attention-grabbing than the red enemy ones. It'd help a lot if your own bullets were a bit duller or the enemy bullets were a bit brighter, less frustration from getting nicked by a tiny shot you didn't even see.
A way to practice individual parts would definitely be nice, given the length of the songs. It's rather annoying when you have to go through two minutes of repetitive, simple chords only to hit the 20-second solo and miss everything, then have to go back and try it again...
Well, the new songs are nice (but rather long...), and the difficulty isn't a bad thing, but it doesn't seem like a lot has changed. Not bad, but it just doesn't seem as addictive as the last one for some reason. 3/5
...Ow. I made it to level twenty (at the cost of a killer headache) before my eyes finally melted out of my skull. Very addictive for a little while, but it gets old.
Admittedly, the notes aren't synced that well with the music, but overall, it seems like a fairly solid and entertaining game. I like the unlockable guitars, and the song selection isn't bad either.