Another one from great series of Arcadian games.. A complicated game system, lots of progression.. BUT.. bugs still remain - after a while (around 1-1.5 hours) game becomes ssssssssssssssssssssoooooooooooooooooooo dddddddddddddaaaaaaaaaaaaaaammmmmmmmmmmnnnnnnnnnnn ssssssssssssslllllllllllllllllloooooooooooooowwwwwwwwwwwww (at that point game gives the same feeling as this irritating text - please, mind this)..
-When you cast Life Drain almost the moment enemy heals - you don't deal damage (and that happens alot as game is SDS (see above))
-Stealing not working (ok, it shows +20 coins on hit, but thats the only place you see them.. they go to nowhere..)
Sometimes a plot game changes to skirmish fight without any transactions (you defeat one character - and all others go after him...) i missed a point a few times and went away aftoer i got a badge..
WHY the ai (artificial idiocy) has to move ALWAYS?! where that "Hold Position" command? Except this - the game is great, though challenges are abit hard..
and WHERE is quality adjustment? even removed from the default right-click menu.. no options... crappy physics.. visuals are so or so, as most thing are just circles... that's 3 or 2... (2 for the removed option)
ahahahahaa.... Sekir Bashka.. ABu Kirdik... lol if u only knew what does it mean in Russian.... ROFL...
btw: nice game... so much features... would be great with some work on graphx..
Hmm.. abit off with the mechanics - currently the game makes me play until i get a good "configuration" on random level generation.. Sometimes u go through a narrow corridor, stumble into a wall - you shoot the block and *whoops!* u got nowhere to dodge - it hits you.. or if u dodge - it hits u.. or if u dont shoot - u r hit... something seems wrong here.. maybe make the shot blocks just "erase" with no moving etc... would be better i think...