There's issue with monster's block and assassin's special.
1. Mobs have block rating of ~500(50%), but when block happens my dmg goes from 4t (crit) to 0. With block penetration of 100% hits go through block but without a crit, which has 100% chance. Is this intentional?
2. Assassin's special crits, according to dmg log. But it seems that it only takes chance from crit rating and not the dmg. So regular attack crits for 4t while special crits for 6b in my case.
The game is great, but gets ruined after you reach lvl 100. Your power starts to grow exponentially killing the fun (also the game stops being 'idle').
It doesn't iterate the full 10k times if it doesn't need to.