Diamanten's Comments

Game comments and reviews

Dynetzzle

Jan. 24, 2014

0

Very nice concept. Really enjoyed it. Only critique would be that (even taken into consideration the color had dedicated edges) I, as a colorblind really had a hard time figuring out what was green and what was yellow :) Besides that, once again: Great Game 5/5 :)

Frontier

Jul. 28, 2013

1

Did i really play throught this entire game again just for the badges?.... well.. i guess i did ^^

a Grain of Truth

Jul. 18, 2013

2

One of, if not, the best point'n'click games I've ever played <3 10 out of 10 and lots of love your way :)

Developer Reply

Wow, thanks! We must be very careful to not believe in all nice words. But yes, it's our best game we could create at that time :-)

Epic War Saga

Jun. 13, 2013

4

This is so bad i won't even play for BOTD... and that says a lot...

Musaic Box

Feb. 06, 2013

2

Really loved the game. Love the concept of puzzling music and the music selected. The hidden object part was well done with the hint coming after an appropriate amount of time, as to not leave me frustrated. 5/5 and can't wait for more :)

Tesla Defense

Dec. 01, 2012

-1

Decent, but way too simple and easy.

Papa's Pancakeria

Mar. 26, 2012

0

I think it's a funny concept, and many people seem to like the gameplay, but I sincerely believe that the games do not develop or get upgraded. From burger to pizza, to ice to etc... I mean.. really? I would like to see at least a drop of innovation or creativity. 3/5 for the game itself, 2/5 because i've seen it before.. several times.

Awesome Tanks

Jan. 15, 2012

-13

Nothing new... nothing dared... 2/5

2

Nice game all in all. The challenge level was too unbalanced, some levels being an easy sweep, others being almost luckbased. If it isn't already the idea, I would using the customization options that the bying/selling enables. If each levels had their different twist and then you would have to customize your gear just right to beat the level. That would be an interesting twist IMO. The boss-fights themselves were waay to easy and in the end the game became repetitive. Therefore i give you 3.45/5 (3) - And hope you can use the feedback.

Pandemic 2

Jan. 01, 2012

8

Suggestion: It would be helpfull if the minimap would be seperated into regions and coloured like the map itself. Then it's much easier to follow the progress and have an idea as to where your virus is spreading.

Mario Spot 5

Dec. 22, 2011

1

Too repetitive. The same spots again and again and again..

Developer Reply

yes, a little bit

Notebook Wars 2

Dec. 17, 2011

2

lol.. got the accuracy badge on first run with autofire on... without trying xD

Monster Bark

Dec. 02, 2011

1

Darcy, the screamer.... i lol'ed ;)

Ninja and Blind Girl

Nov. 30, 2011

2

I like the gamplay idea itself, and think it's got potential. But there are some major fixings to do before i would find this game enjoyable the least. Primarily the AI's of the Ninjas are, as Vaerus and Isshou, points out, to random and illogic. Which ninja gets the target seems to be random, and only 7/10 times is it the nearest idle ninja that goes for the kill. This makes way for mobs to have a easy run at the princess, which makes this game a game of chance and luck. A map you've failed several times can be beat with the same upgrades and same healing if the ninjas act properly. It would, as Jason11111345 points out, make sense if the ninjas in defensive would return back to defend the princess when there's no mobs. Then perhaps the ninjas could differ, actually making this game somewhat strategic, and not just "up-grade-till-you're-good-enough". Like the gameplay idea, but it seems as if you didn't play this game yourself before releasing. 3/5

Warlords: Call to Arms

Nov. 25, 2011

10

I can't seem to find out how the Charge-meter adds up... AI seems to be geting 2-3 times as many.

Wonderputt

Nov. 10, 2011

-2

I game this game a second chance, and have to admit i was reacting to rash. I enjoyed the last 8 holes very much, not because for gameplay, but for the animations and the creative approach to a golf court. 3,5/5

Wonderputt

Nov. 10, 2011

-2

I like the concept of the dynamic evolvement of the court and quite frankly think it's brilliant. But it should not ruin the mini-golf gameplay itself, and with the small imagery and bad force/direction control this inflicts, i can only rate it 2/5 as i could not get myself to continue from hole 8.

Sticky Ninja Academy

Nov. 09, 2011

5

Wasd or arrow navigation of map would be nice.

Cursed Dungeon

Nov. 03, 2011

-2

I accidently clicked the reset my char stats at lvl 11, spending all cash, even though i simply tried to find out how to modify what spot my skills where...

2

Liked the story, although it is a bit thin. Really liked some of the dialogues, and that it was necessary for solving some of the "action-reactions". But especially the last puzzle made no sense at all, and if there's no logic it's not a good point-and-click. Electric ell + strange bacteria = Flesh-vomiting bacteria?? i mean wtf..? To redeem this just a bit, you should have had ingame clues to that effect, but as i se you haven't which made me rate this 3/5 instead of 4/5.