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Dingding321's Comments

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Domino House [Demo]

Play Domino House [Demo]

May. 23, 2020

Rating: 0

That was amazing, thank you for making this!

Developer response from hamsterspit

Thanks for playing, Glad you enjoyed it! :)

Poker Quest RPG

Play Poker Quest RPG

May. 21, 2020

Rating: 0

Option to auto-pass when no cards are on hand would be useful for some heroes

Developer response from Playsaurus

But you might want to use gems, are you sure you'd want that option?

Maptroid

Play Maptroid

May. 20, 2020

Rating: 620

"Maybe one day you will explore another deserted planet but have to find all those tools again for no apparent reason" best ending, please make it happen

Developer response from lozzajp

I did: https://store.steampowered.com/app/1655960/Maptroid_Worlds/

GOSPACE

Play GOSPACE

May. 07, 2020

Rating: 1

Reminds me of a streamlined, kid-friendly version of Frantic

Poker Quest RPG

Play Poker Quest RPG

Dec. 10, 2019

Rating: 2

i found a fruit tree that gives me chicken drumsticks, hmmmm

Puzlogic Plus

Play Puzlogic Plus

Sep. 25, 2019

Rating: 220

notetaking system a bit clunky but otherwise a good game

Developer response from ejbarreto

Thanks! I'll try to improve note taking in a future sequel.

black

Play black

Dec. 11, 2018

Rating: 3

Brings me back to childhood playing earlier Bonte games! great work as usual :)

Rogue Fable III

Play Rogue Fable III

Dec. 01, 2018

Rating: 296

Can we have a "graveyard" to keep track of our fallen heroes and where they went up to?

Developer response from Justin_wang123

Heh for the guy in the comments that was joking that his records graveyard is 'bullying' him with all his deaths you can thank Dingding for that :P

Where Are My Pets?

Play Where Are My Pets?

Aug. 26, 2018

Rating: 1

Good game, just a bit too easy for a puzzle game

Scalak

Play Scalak

Jul. 08, 2018

Rating: 32

loading stopped at 90% on chrome

Medieval Cop 8 -DeathWish- (Part 3)

Play Medieval Cop 8 -DeathWish- (Part 3)

Feb. 27, 2018

Rating: 1

One of the few games I actually actively look for and enjoy fully on Kong <3

Wondrous Lands

Play Wondrous Lands

Nov. 08, 2017

Rating: 0

A setting for always fast-forwarding battles would be useful!

Wondrous Lands

Play Wondrous Lands

Nov. 05, 2017

Rating: 1

Faster walking speed would be highly appreciated!

Developer response from drakonian_lord

Thank you for your feedback! Heroes movement speed is increased on the map(latest update).

The Alchemist

Play The Alchemist

Nov. 04, 2017

Rating: -1

The references to the earlier games omg <3

Pixoji

Play Pixoji

Oct. 21, 2017

Rating: 2

More control options to switch between blanks and filling in pixels please? and the reset level option so I cant see the clue I accidentally clicked and can rely on logic to solve the entire puzzle.

Mine of Sight

Play Mine of Sight

Jan. 05, 2017

Rating: 0

Completely loved this little game :D levels were just the right difficulty for a casual break while providing a little mental stimulation, and the addition and integration of new concepts was well implemented. Only ended too soon for my liking! ;)

We Become What We Behold

Play We Become What We Behold

Nov. 28, 2016

Rating: 3

Great example of how influential games as a communication tool or agent of change can be. Incredible stuff.

Mad CEO

Play Mad CEO

Nov. 15, 2016

Rating: 4

the "level up to next upgrade" is the most useful feature ever

Medieval Shorts 2

Play Medieval Shorts 2

Oct. 16, 2016

Rating: 0

The one developer I still look forward to hearing from on Kong! :D

Developer response from VasantJ

Thanks XD

The Crown of Summer

Play The Crown of Summer

Jul. 03, 2016

Rating: 1

I like the concept and execution of the game, but a bit more balancing may be needed (though the game being made in ten days is a acceptable enough reason for this). I was able to buy the "best" armor and weapon ridiculously early in the game, which decreased my incentive to continue playing, not to mention quite strange for a roguelike game. "Stats" could be made more clear-- I assumed it meant the stats from my gameplay, not important information about the game's stats like magic and mana (which I was confused about).

Developer response from AIexT

Okay, I made it so that you can't get the best armor early on in the game, great suggestion. I wasn't really sure how I could clear that up. Stats seemed to be the best name for the button. Stats Info, Stats Information (with a break in-between), etc, all seemed to be either too long or just as likely to be ignored. I wanted to make a pop-up at the beginning that the user has to read before he/she plays, but before you know it I was out of time, and I ended up scrapping most of my ideas and settling for a simpler rogue-like than would normally be expected out of the genre. EDIT: Okay, I tried using Stats Info as a button name, and though it looks kind of awkward in the current font that I am using, it seems to be the best option.

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