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Mob Wars: La Cosa Nostra

Play Mob Wars: La Cosa Nostra

Jan. 28, 2013

Rating: 4

Have to agree with the below. More balancing for the lower number of players is needed. Lower world boss HP (or strengthen attacks) to make them killable and possibly lowering energy refill time to make up for lack of PvP to make gaining levels easier.

Developer response from kanoapps

Thanks for the comment! Ways to balance the game for a smaller player base are always something we're looking at, and we appreciate the suggestion.

bit Dungeon

Play bit Dungeon

Oct. 26, 2012

Rating: 0

More achievements please!

Mecha Arena

Play Mecha Arena

Oct. 24, 2012

Rating: -2

A little unbalanced - destroy the body and the robot is defeated. Pointless to hi anywhere else on the opponent.

Rogue Soul

Play Rogue Soul

Oct. 24, 2012

Rating: -1

I still can't double jump after a doing it a few times. Is it limited per turn?

Ultimate Crab Battle

Play Ultimate Crab Battle

Sep. 17, 2009

Rating: 0

Bah no badge and beat it on Medium.

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Sep. 17, 2009

Rating: 0

Lol wtf?

Seed of Destruction

Play Seed of Destruction

Sep. 17, 2009

Rating: 0

Heh that took a little bit of patience.

Storm the House 3

Play Storm the House 3

Sep. 11, 2009

Rating: 0

Ugh level 41 and no badge. Thankfully I took a screenshot ....

Gravitee 2

Play Gravitee 2

Sep. 02, 2009

Rating: 0

Finally got level 23!

Heavy Weapons

Play Heavy Weapons

May. 27, 2009

Rating: 0

This game needs badges.

Hedgehog Launch

Play Hedgehog Launch

May. 23, 2009

Rating: 0

Bah 6 days

Learn to Fly

Play Learn to Fly

May. 22, 2009

Rating: 0

Finally got the "hard" badge!

Learn to Fly

Play Learn to Fly

May. 22, 2009

Rating: 0

Gah beat the game in 18 days and no badge >.<

Micro Olympics

Play Micro Olympics

Apr. 29, 2009

Rating: 0

Easy game once you get a hang of it ... Level 1: 45 degree angle, full power. Level 2: Floats ... 45 full angle then use floats. Level 3: 1 thrust, 1 float. Use thrust then float. Level 4: 2 thrust, 2 floats. Level 5: 3 floats, 3 thrusts and upgrade. Level 6: 3 floats, 3 thrust, 3 freaky's and rest on upgrade / powder. Last Level: All upgrades. Always use thrust as soon as you leave cannon then use floats and last freaky's. My best score: 7600

Music Catch 2

Play Music Catch 2

Apr. 29, 2009

Rating: 0

Still working on 5M .....

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