There's nothing better than going on a slot winning spree by continually winning coins back to back ^_^. I love this game despite it being released 4 years ago ^^.
For Google Chrome: If you have Hardware Acceleration enabled, Please disable it as it causes massive graphical issues/lag. You can of course re-enable it once you are done playing the game.
Hi!
Thanks for publishing this, by the time you came back to me about it I was already sleeping (Because of time diff :D )
I will also add it to the list of known issues on the forum just as reference :)
Cheers and thanks again for checking it! Dis.
Hi! That's bad :( What browser and OS do you have? If you can, please fill a bug report and I will check it. I don't think I will be able to do much about it though, but still I would like to take a look :)
A few things I'd like to address. 1) At the start of Rank S in the Arena, Xp gain goes up... a lot. If you gained enough XP to gain 2 levels per fight, If you skip the slow countdown of the gain XP, you will only gain enough to level once and the excess goes over the required amount for the next level. You auto gain a level on the next win. This cheats you out of a few potential levels. 2) This has probably be noted by a few users already, Speed (no matter the stat) is noticeably more slow in the first fight of every battle (1st Battle in the Arena and 1st battle in an area). I am not sure if this is intentional. 3) If I had anything to suggest, I'd suggest to increase the speed of the XP gain counter by a significant amount. Making it so that gaining 20,000 doesn't take forever to add into your current XP If you wish to gain those potential levels.
Much like the hiring/firing process, Is there a way to implement a "Buy X amount" in the structures section of the interface? Or... "Buy 10,100,1000,10000" etc... The same can apply to buying weapons and armor for your Trimps in the battle screen. You can have total resources included by hovering over a structure/weapon/armor you wish to buy.
I enjoyed the game. However due to a mistake of saving in a corner that I could now get out of (press Quicksave by mistake) I ended up permenantly glitched outside of the Black Whisper Cave. Thankfully not being to far in the game I have decided to restart.
One suggestion I do have if you decide to remake the game for steam is to code in an unstuck button for these types of situations.
Hard Badge: When standing still hold down the spacebar and Left Click for a noticeable increase in rate of fire. You can use this method to quickly and effectively kill anything before it reaches you. Use this method to capture flags easily for free points. This makes getting the hard badge SO much easier. Max out your damage and then go for rate of fire. Once Damage and Rate Of Fire is maxed and using this method, Not even the bosses will be able to touch you much less the enemies. You MAY have to move every once in a while so make sure you always have an out if for some reason you find yourself getting overwhelmed.
I don't so much mind that there is an "item mall" of sorts. That I can deal with.What I strongly dislike is the fact that there is an Item mall AND and energy system in the game.
A few things, The victory screen should occur right after the victory pose much like how it happens the moment you defeat the final boss. A speed up function, At least during the "walking" sequences in between fights.
Very fun game. Those Dark Greenish Gator-like enemies though and their ability to jump seems to be my only beef. When one jumps they ALL jump... don't get caught.
I don't know if its just me. However, the bar that is used for Boss 16 (Hard Mode) sometimes does not appear for the fight, This leaves you to guessing where the meter is at.
The one thing I like about this game is that it is free player friendly of sorts. P2P from my own experience with the game isn't forced down your throat. So far for me it is an option to spend money or not which I like. 5/5 for me. I like the combat-board-based gamepla :). I will for sure throw down a few kreds soon when I get some soon.
Hi! Thanks for publishing this, by the time you came back to me about it I was already sleeping (Because of time diff :D ) I will also add it to the list of known issues on the forum just as reference :) Cheers and thanks again for checking it! Dis.