If you don't like it don't play it. For what it is (a spot the difference game) it's cute and has a certain appeal, not to mention the fact that it is well-made (i.e. bug-free).
12345wesley you are correct, you just need to not come in last (so that you don't just keep going backward and forward through the level to complete goals). I'm pretty sure there were nicer ways of getting it across, of course, but that is neither here nor there.
lalakers47, a sneaky start is when you start pedaling *just* before it says "Go!".
LongAnimals, if you make a version of this with multiplayer, I will probably die at my computer playing it.
Reminds me so much of http://en.wikipedia.org/wiki/Baby_Boomer_(video_game) and, like said game, would be awesome to play using a Nintendo Zapper. I'll make a USB zapper if Molkman will code it into the game :D
It has potential! Keep working at it, I hope to see a fully featured sequel. Give the floating diamond some character though. Make it spout bitter but witty commentary from time to time.
What's this you say? A game that involves using the keyboard to move and using the mouse to aim and shoot? A game that emphasizes violence on 'cute' animals?
*YAWN*
Colour scheme is great. Engrish is great. Design of main character is beyond great. Loose controls and physics render it unplayable though. To start, ake accelerating and decelerating less of an issue.