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Game comments and reviews
Sep. 20, 2009
No, you can't lose, and no, it's not really the classic invaders. I intended this as a sort of curveball statement about violence, but I suppose it was a bit...well, strange. *returns to drawing board*
Sep. 19, 2009
So simple, so original -- so quixotically awesome.
Aug. 23, 2009
Most excellent, HybridMind. Most excellent.
May. 30, 2009
Oh. Forget what I said -- multiplayer is a seriously cool extension. How did I miss that?
This is going to be every bit as good as the first one. Mind you, it looks to be _exactly like_ the first one, minus some interface tweaks. They're good tweaks, though.
May. 16, 2009
Yah -- an excellent visual mechanic, needing a game.
May. 12, 2009
Really original, a beautiful idea.
Apr. 30, 2009
http://hasmadagascarcloseditsport.com/
Apr. 24, 2009
I'm suspicious of your artwork: those look rather a lot like a third-party set of icons for OS X I recall seeing a while back -- which I doubt you have the right to use in a commercial product.
Collision boxes & wall bounce fixed, as you guys suggested. Pixels should only hurt you if you *actually* hit them, along with dots, and the speed boost you get from bouncing along the wall is cut in half.
Apr. 23, 2009
Thanks, Sheepman. This is the first thing I have ever written in Flash, so 'Not bad' is a pretty cool thing to hear.
Apr. 08, 2009
Love the aesthetic.
Mar. 13, 2009
Oddly beautiful. 5/5
You sacrificed realism for fun. An excellent choice!
That this is a re-skinned version of philhassey's Galcon I can accept. That it's a slow-paced, cumbersome version with an awkward interface I cannot. You took something beautiful and cloned it, only you forgot to include all of the things that made Galcon great! 1/5
Mar. 11, 2009
No one turns that slowly...
Mar. 06, 2009
4/5 keypress issues, but other than that (highly annoying!) bug, really awesome game. Thanks, and love the style.
Mar. 05, 2009
5/5, indeed. And wild kudos for the pop culture references...David Lightman? Yay....
Mar. 01, 2009
Mmmm. Soothing.
This is oddly compelling, not sure why.
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