You might want to address your glaring lack of ability to match opponents in the arena. I have about 5k strength. First match in the arena the opponent with the lowest strength is 3.2M. I thought, "Hey, it's first match, I'll take the loss and get a better match." Instead I get the same type of selection. Why would I even bother? And, if you're removing that feature, this game just becomes another typical idle game.
If you're going to have the upgrade menus pop up onto the screen, it's imperative that you STOP game play behind the menu. Otherwise you create a frustrating situation for the player...and, inevitably, make move on from your game.
Is there a reason I am no longer able to access the third special room in the Ruins? The room that's apparitions (not Throne or Chamber). I used to have it, as a matter of fact I'm fairly certain I had to get my fame to a certain point to access it...but now it's gone. Maybe this is your first game, so I'm gonna give you some advice that will help keep people playing your game. Never, ever, take away something that a player has "earned".
On a side note, why am I no longer able to access the tournament?
Huh, would have liked to play your game but when I try to log in with the Kong login it tells me that the username isn't found. When I try to link the accounts it's asking me for a password that I've never set...
Too many things seem to be tied to the clock. Meaning, if I send out 10 affiliate ships to scout something that's going to take 7 minutes; I am not allowed to go back to my base to upgrade/build/collect something, because if I do the mission is aborted. I highly doubt Star Fleet frowns upon multitasking.
I'm kind of wonder which developer/manager thought, "Let's make them watch this static screen, with only a timer on it, and they'll be happy with it!". If you know who this person is, kindly remove him from any decision making processes, because he clearly doesn't have the acumen required for something like that.
You've got a whole lot of layers on this tutorial. Right now, I'm stuck because I discovered the Colony resource tab and, of course, I just happened to collect those resources before the tutorial asked me to collect them...so I'm hoping the 12/hour means one every 5 minutes, that way I can proceed.
I've played for all of 9 minutes and I've heard "Mission Complete" about 30 times too many. C'mon, I don't need to hear it because I could click on a button that had a highlighted arrow next to it. Tone it down enough that you hear it once or twice the whole game. I'll be back with more feedback...that was just so annoying I had to stop and let you know.
Here I sit, watching the timer wind down on the pvp season (22 minutes left). I worked my way to the 25th position. However, I find that when I look at the season rewards, it shows only the prize for spots 101 - 500.
Okay, a couple things I've noticed.. first, if i have two raid chests and the timer has completed on one, and I choose to start the timer on the second; I then open the first chest and have to restart the timer on the second chest.
It would be nice if there was a button to concede the match. Rather than wait for the battle to play out.
Is there a reason that Blight is now passing through magic shields? Sure, it doesn't poison me but I still take the initial damage...makes that hero a little overpowered.
Fun game for a while. Gets real "grindy" due the costs vs rewards ratio. The crafting system needs some serious work...nothing like using 8 pieces of mithril to make iron armor.
Okay, about the arena. Great concept and for the most part I really enjoy it. Think there are some kinks to work out, though. Like when, in the first round, I'm matched up against a champion who does twice my damage and had three times my health. Why?
Sooooo much better than the FB version! Would love to see guild/clans enter the game; clan battles could be great. Maybe have each member select 3 heroes so that they could be matched up against other heroes of similar strength. Just a thought.
Hello! The game has no bots, so such a situation is sometimes.