Takes too long to load, not even any noticeable message letting you know. Login pops up and you can't click on it...? Small little 'connecting..' in the bottom right is it?
The turn-based part of this is a bit slow and annoying, and it'd be nice if you were able to connect with other survivors to help with fights. They take a while :/
Definitely needs to be properly balanced. Just had a game where the comp immediately played Killer Moon.. which requires 40 crystals and 20 SOULS. When there's been no deaths at all!
Pretty decent, could use some work though. As others have mentioned, it gets very tedious and repetitive to advance. Also, different enemies (harder) should drop more $$ than others. Towers would be nice to be able to sell after they've been placed, and in-game upgrades would be nice.
Side quests are waaay too long... 8 boar tusks, yet only 5% of encounters are boars? and half of them aren't shiny enough? Some decent features but overall not as user-friendly as it could be. Too much repetition.
targeting isnt random, it picks the first creature to enter the level, then every tower that can reach it targets it. I have 3 mega towers on each corner, but they all target the same one on the opposite side of the map. Hence every other creature has plenty of time to get through the maze. You should be able to set each tower to shoot either the first creature to enter, or the nearest one, etc.
yep, i got points back after resetting. for bourgeoisie, get rid of your radar, that way you dont accidentally pick up the bad birds. Its difficult though :p but dont give up if you lose the flock, theres always more of em
i agree, too easy. one spray tower covers the first 10-15 levels (with one pellet gnome for dragonflies). Then just bank till you can build pairs of laser traps, and only upgrade each part on em once. After that the only one you really cant kill is the boss and you'll have plenty of $$ to spam poison balls