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Dorcas_Aurelia's Comments

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Incremental Adventures

Play Incremental Adventures

Aug. 21, 2019

Rating: 0

Andostre: Pop the tab out into a new window. Bam, it idles while you browse.

Listworlds

Play Listworlds

Aug. 15, 2019

Rating: 1

Game beat at level 55, a bit over 2hrs of gametime. The final fight is a mix of grinding the best gear, and figuring out which enemies to use which abilities on to mitigate damage.

Listworlds

Play Listworlds

Aug. 15, 2019

Rating: 4

Maybe I despaired too soon, if you beat even the first enemy of the second phase, that does unlock a new tier of gear, and the level-ups are ramping up as well.

Listworlds

Play Listworlds

Aug. 15, 2019

Rating: 2

The final boss has a second phase where after you bring him down to 0, he revives at full health with and spawns 4 new active enemies in front him. I'm at level 52, and I've got no abilities left by the time I get that far, so I guess I'll just die?

Choppy Orc

Play Choppy Orc

Sep. 03, 2018

Rating: 2

Got stuck on 8 for a few minutes. So for other people having the same issue, remember that you stuck the axe on the skull post to get past the ghost. You can still jump on that axe, it doesn't have to be on a wall.

Hat Wizard 2

Play Hat Wizard 2

May. 01, 2018

Rating: -135

Please don't make us go through the boss dialogue every time we die on that level.

colorzzle

Play colorzzle

Mar. 15, 2018

Rating: 5

A neat game, but it feels like it's mostly tutorial and it doesn't have many levels that combine the different puzzle elements.

Developer response from GilbertLeaf

Sorry for your inconvenience. We'll make some more stages to make sense to play the game. Thanks for your comments Dorcas.

Balls vs Zombies

Play Balls vs Zombies

Mar. 04, 2018

Rating: 2

I keep thinking the walls are the green border, but it's actually halfway into the brown part. Not sure if that's a collision detection error, or a design choice that might be changed.

Developer response from bitgem

The upcoming version will make the borders more obvious.

SWITCH or NOT?

Play SWITCH or NOT?

Oct. 24, 2017

Rating: -1

SOON

Reaper of the Undead

Play Reaper of the Undead

Oct. 07, 2017

Rating: 0

My previous comment applies to keyboard and mouse, not mouse only.

Reaper of the Undead

Play Reaper of the Undead

Oct. 07, 2017

Rating: 0

At the moment, once you've got a fair amount of upgrades, it's super effective to spray bullets in the direction you think enemies might be, and you can hose them down before they even enter your visual range. After I had all upgrades on stage 11, the challenge only exists in clearing an initial safe zone (which is fine), but the mop up is trivial. This might be balanced by either adding a total ammo limit, or restricting bullet range to say, just the edge of the screen.

klocki

Play klocki

Jul. 14, 2016

Rating: 1

I saw this game pop up on my Steam queue yesterday. Screenshots show some stuff that doesn't appear in this version, and it's only $0.99 (on sale for $0.89 at time of comment). I didn't pick it up, but thought I'd put this out in case anyone wanted to know.

Truck Loader 5

Play Truck Loader 5

Jun. 30, 2016

Rating: 6

The awkward controls and bouncy physics make this hard in a frustrating way rather than a challenging one. I had one level where I spent about 10 seconds trying to perfectly align a box and a barrel on the truck because when I backed up after pushing them into place they would bounce slightly out of alignment with the goal destination. Like 2 or 3 pixels off, and it refused to register as complete.

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jun. 30, 2016

Rating: 2

In the hallway of death, turn sideways to help dodge bullets; you're a smaller target.

hitBox

Play hitBox

Jun. 23, 2016

Rating: 4

Got hung up on 45 for for several minutes, trying a variety of methods. Saw rokit5's comment, and got it on the first try. Thank you muchly.

Poly and the Marble Maze

Play Poly and the Marble Maze

Jun. 05, 2016

Rating: 3

If the controls were tricky because the ball had momentum, that would be acceptable, but it doesn't fell like momentum, the stops are too abrupt. Like other people have said, it's more like lag, where it takes a second and a half for the ball to respond to the input.

Deterministic Dungeon

Play Deterministic Dungeon

May. 10, 2016

Rating: 7

Level Dirt 1-3: special weapon. A Bat'leth? Sweet! Let's look at it's stats. 20,0,0,0,0,0,0,0. Ffffffffffffff-

Areas

Play Areas

Apr. 28, 2016

Rating: 17

Easy badge: acquired Dec 17, 2008. Hard badge: acquired April 28, 2016.

Areas

Play Areas

Apr. 28, 2016

Rating: 6

I love levels where I spend the first 5 seconds looking for enemies, then when I find them they're already too big/numerous for me to take out any of them and I spend another 20 seconds slowly being crushed to death because I couldn't get any power-ups.

Polygonal Fury

Play Polygonal Fury

Apr. 23, 2016

Rating: 5

I've managed Gold on the last level 3 times, and every time something bugs out and the level won't finish. Twice it was a triangle that wouldn't fire, but another time I had two weakened squares left and one or two clicks, but the clicks weren't registering.

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