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Dornkirg's Comments

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Radiant Escape Public Alpha

Play Radiant Escape Public Alpha

Jul. 27, 2012

Rating: 1

The controls already work pretty fine for me, but I'd like to have even more air control to jump more accurately from platform to platform. What I missed most was player guidance or some kind of hint where to go. The first concept I suggest is adding coins or some other collectible to show the player a good route. The open world concept might soon be too confusing as the player loses orientation. If you do not want collectibles, maybe add some kind of navigational system: a simple arrow pointing at the goal, a twisted energy stream connection from the player to the goal or even some acoustic guidance so the player can hear, where the exit is.

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