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Game comments and reviews
Apr. 06, 2011
Favourited, because it's one of those things you know will be something that will go on to be something much better when you see it.
Hold E as a Wave ends and the firing zones become permanent.
Surprisingly fun despite the simplicity of holding the Space Bar down and moving left and right. Love the design of the Fire Guy aswell =D.
Feb. 19, 2011
Love the passive humour. "We have your orb of power, maybe we'll spare YOUR life!" "It doesn't work unless I have it" "Oh...".
Not particularly fun really. Not to mention, as everybody else has pointed out, there is far too much advertisement. Possibly and most probably the worst game I've ever see to be promoted.
Feb. 15, 2011
The Pac-Gun is better than the laser and why does the 'Sniper' look like an AK?
Feb. 13, 2011
If I had 2 more seconds I could have finished my last tea order for 660 and won, but no, the British can't wait another 2 seconds. Why is 30 the max?
Jan. 08, 2011
Good game but a few big gamebreakers - Having more survivors in a depot uses them as a resource, meaning you can't use them for things like workshops nearby that depot, fix it so they're not used as a resource when they're clearly not doing anything.
oORobin_HoodOo - Yeah, I remember learning about these magical times in History when there were Shamans, Mages and Dark Emperors. They didn't have goddamn cameras back then.
Jan. 03, 2011
In the red boss room with 3 of those robot bosses, I went up the vent but didn't make the height, but it's not possible to drop back down and try again.
Dec. 17, 2010
Quickly want to say the guy in the game thumbnail looks like Prince Arthur from BBC's Merlin <3.
Dec. 16, 2010
2/5. I got stuck in the Grand Hall or something and couldn't do anything, no close or leave button. The game's not exactly a gem, nor riveting in unique attributes.
Dec. 13, 2010
Hey! This reminds me of Azure Dreams! Especially the pet part! =D! Fantastic game! :D
I love this game so much! It reminds me of the good old days of Dawn of War with strategically placing units to defend your base or set up a new area and what not, ahh I want to go start a campaign on Dark Crusade now...=)
Nov. 27, 2010
It feels as though towards the end you let the game fall victim to luck-based levels as a replacement to actual challenges. Still, good take on the game rather than an exact copy as many have done.
Nov. 26, 2010
Why thank you game, that Day 13 with a crappy amount of enemies really got my guard down for Day 14 when the Gates of Hell were opened. Thank you so much. I can only imagine what horrors Dante went through on the 15th Day.
Adding the resources just made it too complex to be honest, not to mention it's broken, I have to keep opening the window and tell them to stop harvesting if enemies come along, and then it seems every unit will try to mine a node somewhere on the map randomly and it's just one big mess that needs sorting out.
Nov. 25, 2010
Please fix the Splitter issue which can easily wreck a perfect run - They take a second or so to register as dead and pop if you're using fast towers.
Nov. 24, 2010
When did THIS exist? Why was I not told?! An upgrade for the greatest Tower Defense ever that I didn't know about?!!? *Looks above to check if there's a rock*
Holy Shiiiiit, after not playing for about a year I come back and my first start is in Madagascar =D.
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