Well just to give it a chance I played it quite offten checing out as many aspects as I can. Have to say I am done, nothign have been fixed. Damage is still quite random, special attacks only work 1/2 the time if that. Int. never hacges the flow of turnes. P1, K2, P 1 K2, P2 K2.
Coudl be a great game. zoradragoon333 is right fix the math, no way should a level 10 char do 1 point damage to a low level. Change the numbers on the filed either allow the player more or, cut down on Kaos.
Seasm the only way for you to make it more diffuclut is to add more units for Kaos. Fine give him 30 but don't make them all 8th to 10 leve
I just have to chuckle at those people that think this is a tactics game. Mor luck than anything. Yes I stop by and check it out now and again to see if any of the bugs have been worked out. I see they have not. Most of the time special attacks do nothing. Dwarven rage hit for 1 point shaking my head, just sad becasue the game has potential.
I stop by now and again to see if any of the suggestion have been implemented and I see they have not. Still not a bad game if teh issues are taken care of
finkyshaga nice insite but it does not work all the time. I have attacked from behind and delt only 1 point of damage. While they tend to do more.
Numbers are also mis matched you filed 12 they field 24. Meaning they have more attacks to the weak side then you do. While numbers are ok they tend to be higher levels that what you field. so 24 11th level units will kick the crap out of 12 11 level unless you get lucky on damage.
Shyshaeia, agree, seams the game started out ok, but as you move along to many variables favor the enemy. Seam the programer wants to show how smart he is a programing not how well he can program a game
vizard6 I so agree, tactics are not even invloved when you are at higher levels luck is all that matters, *L* just did 1 damage to Orcs generial he did 735 back , by by unit.
Laughing. Just have to laugh at those that say it's all about tatctics. Then expaine to me why you can only have 12 while the enemy hase 20 and all level 10 and higher. And what is this generial with 999 point. You can't even get your's that high.
I see many have commented on the game and still the issues have not been addressed. THe constant mis match does make the game less appealing.
SO what is the reasoning of 25 level 10 and higher + a 999 point gent have when you can filed only 12. Sure it might happen but not when in 5 rounds I moved 2 and they 5 1/2 my units are gone
Game does losses its apeal when nothign has been fixed and the programers want to say it's because you don't knwo how to play the game. Sorry but it just goes to show that as usual programmer think they know what people want. Funny thats what happend to the big 3 they did nto make what people wanted and now look they need a bail out.
Ran out so am adding. I liek the game intresting and some thought has goen into it. Still it tends to be one sided.
Funny you can only enter where the game tells you but the enemy has troops waiting for you.
Oh I understand the back attack. But what I am speacking of is that a read attack on a unit of 2 produced a 1 poin attack from me and a 250 point attack from then, SO it seams the rule of not able to turn and atttack only matter to the player the computer semas to do what it wants.
Mind you game is intresting but does require to much time moving about and scrolling to see what is going on. Even when I dug in units first Kaos attack managed to eliminat 4 of my 12 while he still had 35.
Again why are the runs lopsided? in the first turn I get one attack they get 2 , next one attack again, they get two again, turn 3,one attacf, they get 2. I understand the game and think I understand what the programer is trying to do, But it is quite lopsided
Still waitng for an anser.
Why can't you repoisition the direction for a unit after and attack.
Why are you limited in where you can place your units at the start of the game.
Game is not to bad still has problems.
1) Why after you attack you can not poistion you army to point to another direction.
2) Why increase your int. when no matter what the turn seqance favores the enemy 5 to 2.
3) Still damage is lop sided.
4) Part of Stradage is placing units so why is unit placement at the start limited?
5) # units allowed is mis matched. Fine if your units tend to be better equiped but lopsided when you are evenly matched
It is a good foundation 12 V 20 I can live with infact it is fun. But the Last senerio I played I lost 7 units in the first contact. So don't go saying me they don't do special attacks or alot of damage. Heck the generial moved twice and obilterated 2 dwarf defender units. The archers fired 3 times and lost a unit each time. that was even before the Ogers and Tolls waded in
SO what is the deal that you can only field 12 while the enamy can filed 20. Mind you that is nto that large a diff, but when they filed 20 and over 1/2 of them have large points your tost. Just tried oen and the enamy filed 20 with 18 of then having 100 points or better and the gen 800