My English is bad. I do not understand everything you say. I made 4 versions of the game, faster, slower, easier, less easy. With different environments. I love speed, I like the extreme! But I wanted to do in different styles. Total I have 9 races in 4 versions.
For the minimap and positions, it would Lague. And I think it causes them to give their all.
For cons, I would like to offer competitions between players with high scores. I still can not. If a programmer used here will help me install the Kongregate API, I thank him. Maybe more people want to compete.
I wanted to set the fastest race in the world. I did not understand everything you talk about bugs! If you go in the decorating, you will die. You bounce off the rocks. Yes, it's difficult. Must overcome, as the previous game, the dragonfly with a yellow ball. But everything is very fast. That's why I suggested going to pass 5 courses easier and less rapid here: http://www.kongregate.com/games/DragonFlyRacer/dragonfly-racer-dfr-demo
I now put the walls with rebounds. I fixed the bug "with reculage arrow forward. " The walls, it is not "safe". At high speed, the program will not detect the rebounds, and you will die. At low speed or medium speed, you may bounce back and not die. The situation has improved! But anyway, I do not encourage players to touch the walls! ^ ^ I hope I succeed, little by little, you feel good!
For the smooth flying is a bit complicated. It asks me to do a gravity weaker, and then the dragonfly to less grip on the bumps, which can be annoying at high speed (and the game is faster). I do not know what to do! I will make race at the different severity?
In other courses, I would steal it helps reach places over, and then I think fly longer remove the hard flying!
But I'm open to your ideas! Share me! I want to please you!
I work for the high score and the mini-map. Again, I'm French ... it's hard to write!
Last thing: when you reverse in spite of ourselves, to the jets. It resolves the situation! For now, I can not offer another solution to this problem ^ ^
Last thing: Record to beat ... 38 seconds!
Again sorry for my English!
Sorry for my basic English! To brake, down arrow. To fly, F. I thought the player would want that F is sensitive. I Especially in the course has several obstacles. But I can make it more smooth. The objective is to finish before our rival, identified by a yellow ball. For walls, I look for solutions! Feel free to continue commenting! Thank you!