Dragonatrix's Comments

Game comments and reviews

Sit Idle Do Nothing 2

Nov. 10, 2019

2

So, it's Progress Quest but without the comedy. Disappointing but not surprising.

KNIVE

Jun. 23, 2019

0

Haha, wow, this game is so poorly, unbelievably badly optimised that the first time I tried to run it, it blue-screened my computer. 5/5, 10/10.

Pixoji

Mar. 10, 2019

2

Wanted to replay but got the loading bar issue mentioned below as well. :\

Aurie

Mar. 09, 2019

5

"Black Box" is accurate cos thats all there is. Nothin but black

Developer Reply

Hi, I've issued an update trying to solve that problem, can you tell me if it's still black?

call click()

Dec. 31, 2018

11

Having Loops start at level 0 is kinda BS because that means you spend Res to... get nothing. Should start at level 1 otherwise they implicitly multiply gain by 0 which, uh... is 0.

Where Are My Pets?

Oct. 03, 2018

1

Oh man, I haven't seen a game like this in *years*. The logic puzzle rooms thing is rad and instantly gave me a rush of nostalgia back over a decade.

Up Left Out

Jul. 31, 2018

2

Boy, I love this empty cyan window that becomes flat black when I try to interact with it. And then... nothing. Forever.

Cardinal Chains

May. 30, 2018

1

I gotta agree with a bunch of other folks. I'm really digging this minimalist UI. So minimal, in fact, it's just a black screen.

colorzzle

Apr. 13, 2018

6

Much like that other guy, I just get a black screen and white squares. Stuff still happens and all, I can tell thanks to audio cues, but like weird.

Unpuzzle 2

Mar. 23, 2018

2

Hey, I appreciate the response and it's really nice that you take the time to respond to an idiot like me :) Unfortunately, your answer to my previous question honestly made me even more confused because it honestly tells you nothing. Fortunately, I was able to figure out that the real way that hooked pieces can move is that when there's only one crook head on a tile, it can move in the direction that's pointing. It's a nice visual hint that I missed before and untangling the larger bundles on later levels is actually fun once I realised that on a replay.

Unpuzzle 2

Mar. 22, 2018

1

I managed to beat this, and I feel like I'm missing something still though. I still have no idea how you're supposed to know which way hooked tiles can move. It seems to just be pure trial and error, so I know I have to be missing *something* there. Definitely gonna replay until I get it; the rest is all intuitive and simple but that one seems weird to me.

Developer Reply

They can move the way they don't collide with adjoining hook.

Unpuzzle

Feb. 15, 2018

2

Wait, hang on, I was replaying this for fun and... did the puzzles change?! My word, that's amazing. Thank you!

Mamono Sweeper

Jan. 12, 2018

182

error.

Mine of Sight

Jan. 11, 2018

3

Replaying for the first time in months and man I don't remember level 86 having two valid solutions... http://prntscr.com/hz52e9

Pixoji

Dec. 31, 2017

4

Even having beaten YHVH knows how many levels (all of them, most of 'em twice... or more...), it still really bugs me how the Relaxing/Medium Challenge levels keep running the tutorials and force you back into the normal 30.

Apocashop

Aug. 09, 2017

1

This is _very_ Papers, Please-y but that's kind of a good thing since it's a different spin on the same idea. Originality from the inspirational spark and all that

Mine of Sight

Jul. 12, 2017

0

http://prntscr.com/fuuue5 Level 93. A 50/50 shot as to whether it's solved or not at this point. No guessing required, huh?

Mine of Sight

May. 03, 2017

4

wait no duh thats me being stupid brain melted from the weird block placement

Mine of Sight

May. 03, 2017

-3

Don't need to guess? I disagree: http://prntscr.com/f3qhvd

Boy I sure do love these definitely not dated, totally great jokes! They are 1000% hilarious and I love the wacky zaniness contained in the parody names!