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DragonofLife's Comments

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a Grain of Truth

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Jun. 13, 2012

Rating: -2

When the cloud sorter puzzle actually gives any indication about the rules, maybe this game will be enjoyable.

Bomb Runner

Play Bomb Runner

Jun. 09, 2012

Rating: 0

Enjoyable except for the needlessly sadistic 2-5.

Steamlands

Play Steamlands

Aug. 07, 2011

Rating: 0

Would've liked it more if it hadn't stuck me in a town with no way to get out.

ShellShock Live

Play ShellShock Live

Jul. 30, 2011

Rating: 5

If someone doesn't fire a weapon on their turn, they should be kicked immediately.

ShellShock Live

Play ShellShock Live

Jun. 22, 2011

Rating: -4

We really need an ignore list. I'm tired of people showing up, griefing the team they're on, then bailing.

Chaos Faction 2

Play Chaos Faction 2

May. 27, 2010

Rating: 0

An error, apparently with the fake weapon box, causes Deathmatch games to end with the winner as "Undefined."

Viricide

Play Viricide

Apr. 27, 2010

Rating: -1

Why must we jump straight to euthanasia? Where's the option to get the poor computer some therapy? And a hug? :(

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Apr. 26, 2010

Rating: 0

A great game, marred only by the sheer number of times I've lost a power smash due to the geek hitting a ground item.

Raze

Play Raze

Mar. 12, 2010

Rating: 0

Oh look, all three of my bot teammates are standing in the corner, leaving me alone against creatures that can accurately snipe me from across the map while my weapons do a fraction of the damage to them that they do to me. Garbage.

Starmageddon

Play Starmageddon

Feb. 20, 2010

Rating: 0

I enjoyed this game as a quick, simple shmup. It did, however, have flaws which bothered me. First, screen clutter: especially in later levels it is impossible to distinguish bullets from everything else shooting towards the ship, since tons of enemies are dropping tons of coins etc. to be drawn in. Second, the fact that the magnet powerup can lose traction on coins etc. was incredibly frustrating. Despite this I enjoyed the game.

Abduction!

Play Abduction!

Feb. 10, 2010

Rating: 0

I enjoy this game but I can't rate it higher because of the extreme use of fake difficulty. Example: the trucks. I need to kill 40 people with a truck? Cue fifteen seconds of abducting people out of trucks only to have the empty trucks race offscreen. Then I have to pick it up and drop it a dozen times because each drop has the massive truck daintily bounce off each individual person's head, one at a time. Except if I don't lift it high enough, it doesn't count, and too high, it goes on a roof. Then it explodes, giving no credit for the people slain by the explosion. So I get about four kills per truck. It's artificially difficult rather than genuinely so.

Curvout

Play Curvout

Jan. 26, 2010

Rating: 1

I wanted to like this, but the curve concept proved far more of a hindrance than a feature. It destroys predictability -- and any feature which causes my ball to, upon impacting my paddle, immediately turn to a zone out, is no good.

Ragdoll Invaders

Play Ragdoll Invaders

Jan. 16, 2010

Rating: 0

Games that compensate for arbitrary difficulty through far-too-generous awards of extra lives are rarely decent.

Shadowreign RPG

Play Shadowreign RPG

Dec. 26, 2009

Rating: 0

Loading from a save means the monster I am supposed to defeat just isn't there. Nice to know that all my time was just wasted by a bug...

Ancient Blocks

Play Ancient Blocks

Dec. 05, 2009

Rating: 0

Despite the menu's claims, the bug that prevents returning to the menu is very much alive and forcing reloads.

Elona Shooter

Play Elona Shooter

Nov. 21, 2009

Rating: 0

In response to those people who commented to me that one can get more helpers: You can. It's inordinately expensive (2000 for the first, 5000 for the second means you're not likely to see it any time soon) and they're relatively useless no matter what. Also, still doesn't change the fact that literally no available weapon is useful.

Elona Shooter

Play Elona Shooter

Nov. 21, 2009

Rating: 0

A pointlessly bad and unbalanced game in which no weapon has any sensible ability to kill anything and reload in time to save the castle. Other games of this genre succeed by having additional firepower, be it AOEs or additional manpower, but in this game you have only one useless helper and weapons that are literally impossible to defend with.

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