Just noticed you can polymorph your own Dog as a Hunter. Especially effective during the later levels of an act - turned mine into a young dragon, lieutenant and several Horror variations
I thought this game was only annoying in it's P2W configuration, but then my defenders started retiring and I haven't been able to sign a new one for Coins in more than a week. With one of them permanently injured (back-to-back 6 week+ injuries), and only four remaining in total, I can't even field a proper team.
What a buggy mess this game is. Nice idea, but it feels like a lot of things that should be working easily just don't. For example, the Gangnam Zombie character does nothing for me (no double gold, no magnet). The Swag mutation inverts controls, but doesn't attract money either. Needs a lot of polish
Who thought it was a good idea for enemies to just appear out of nowhere? I hate having to start over a level just because enemies suddenly open a new path that my tower setup doesn't accomodate for and I lose because of it.
Level 20 is one of the worst-designed TD levels I've ever seen. Getting Brilliant on it seems to require sheer luck on getting good item drops (and, probably, scrolls as well)
Either i'm too stupid for this game, or it's waaay too heavy on trial-and-error on higher levels, unless you're able to memorize and rearrange the whole board in your mind.