Maybe have the higher tier upgrades for your house add more exp for the fastbar (more than they do now anyway)? Something like, 1 exp for the first upgrade, 2 for the 2nd and so on.
I think some (not all) of the quests should scale a little better. For example, Questing 2... 1k exp and 200 cash isn't exactly much motivation to go out of your way to do quests, even if you manage to complete it around say..level 30, it doesn't exactly get you far, if anywhere at all. I could think of another example but its late and I'm going to bed.
Otherwise, great game. But if I wake up to find that my save pulls a Houdini again, there's going to be hell to pay. -.-
things i learned playing this game:
1. forest animals arent so cute and cuddly
2. they also carry u.s. currency
3. arms dealers in the forest are assholes and wont help you fix your truck
"zomg its like all the other games in the genre so its shit" get over it. either give the game a chance (more than 2 minutes) or stfu and go play tetris.
Even though it's really fun, it's WAY to easy. Hell, the only reason I upgraded my castle was because I could, there was no need for it at all. Like mrpeters said, it needs things like towers or maybe traps of some kind, to add more upgrades. Maybe even add difficulties for an actual challenge. 4/5 only because there's room for improvement.
"Fruit salad! Bet you didn't expect that." <--Win. Much Better than the first, it actually gives you something to work for (the hats obviously) which is a must for any game. I also like the fact that there are alternate controls now. 5/5
Firstly, the first three people to comment on this are all idiots. Secondly, overall its a nice game. The music makes it very relaxing. However I can't bring myself to play it for more than five or ten minutes because it gets way to repetitive. And the begining of the instructions should probably be simplified seeing as how a large portion of players won't know what you mean by "until the bottom is complete". But all in all nice job. 4/5
Ok what the deuce..Play the crap out of this game before it gets badges, come back after it has them to read...
Ski Along the Razor's Edge Badge (hard - 30 points)
80x multiplier [Best so far: 77]
Sad day =(
The only thing I don't really like about this game (other than it's way too easy) is how it limits how you're able to distribute your stat points. For example, if I have 3 points in attack and 3 in speed, I HAVE to put my next point in health. Well what if I don't want to do that? Kind of defeats the whole purpose of having stat points in the first place, doesn't it? Might as well just have the computer do it for you.
For those who are wondering what the difference between all the cannons is, it's simple. The higher tier cannons shoot faster, that's it. Otherwise they all have the same range and are all one shot kills.
The music is what got me really hooked on this game. While calm, it holds to the action very well. Why this game doesn't have badges yet baffles me. ∞/5
Possible one of the more unique games I've seen on here in awhile. The issue I've really found with it (aside from the initial confusion when first playing) is, after the first song you upload and play, every song thereafter is counted as the same song, both in name and score, but the music itself is what it should be. Minor, maybe. But should still probably be fixed.
On a side note, all the years of GH/Rockband I have under my belt makes me want to hit every single box that comes down that blasted screen. =P 5/5 for sure.
Yeah, quests might need scaling up a bit.