Interesting game. The 3D aspect is very well done. The rotation drives me batty. Level 9 is fairly difficult compared to level 10 which is quite easy. Endless mode is an ok idea but it really needs something else to keep you playing, like giving an extra click every 100 chained or something.
Pretty decent concept. Something about the control of the blocks just doesn't feel right, it can be fustrating to get them do do exactly what you want. Grey static blocks on a grey background is just bad.
Very nice game. Overall it was very enjoyable.
I would like to propose an alternate control scheme. Mouse click to move, and hover and 1-5 keys to cast. Movement feels rather clunky until you get used to it. Also hitting 'M' for the map would be nice and maybe an icon on each tile that you have completed a quest on.
Kinda boring, needs some more variety and maybe some boss levels to make things more interesting. Health refill should be an increasing cost, it makes it too easy.