Druz's Comments

Game comments and reviews

GAH! Thriller is stuck in my head now!!

Cartel

Jul. 01, 2009

-1

I also get all squares for text. IE 8. Probably need to embed your font.

UPGRADE COMPLETE!

Jul. 01, 2009

0

Fun idea, though pretty easy and repetitive. Also got 110%, not sure if that was intended. A "Lock Ship Parts" button would be great.

Reaxion

Jun. 30, 2009

0

Interesting game. The 3D aspect is very well done. The rotation drives me batty. Level 9 is fairly difficult compared to level 10 which is quite easy. Endless mode is an ok idea but it really needs something else to keep you playing, like giving an extra click every 100 chained or something.

Ice Dodge

May. 27, 2009

0

You can pretty much sit on the right hand side of the screen forever

CubeField

May. 14, 2009

0

Very cool. Needs music/sounds.

Open Doors 2

May. 13, 2009

0

This game seems to still have saving issues. A good game though. Lv 34 is really a killer

Splitter

May. 12, 2009

0

It would be nice if you could see what levels you were missing stars on

Spewer

May. 11, 2009

-1

Excellent level design and game mechanics. However unresponsive controls and poor hit detection on spikes and switches also make it quite frustrating.

Crush the Castle

May. 05, 2009

0

Not a bad game but a little too easy.

Open Doors 2

Mar. 26, 2009

0

Great game but I real miss the draft board art style of the first game

Assembler 3

Mar. 26, 2009

0

Pretty decent concept. Something about the control of the blocks just doesn't feel right, it can be fustrating to get them do do exactly what you want. Grey static blocks on a grey background is just bad.

N3wton

Mar. 16, 2009

0

Overall not a bad game. I get the point of the recoil but honestly it's just more annoying than anything.

Shopping Cart Hero

Feb. 06, 2009

0

Gotta love it

Hands of War

Jan. 27, 2009

0

Very nice game. Overall it was very enjoyable. I would like to propose an alternate control scheme. Mouse click to move, and hover and 1-5 keys to cast. Movement feels rather clunky until you get used to it. Also hitting 'M' for the map would be nice and maybe an icon on each tile that you have completed a quest on.

Pyro

Jan. 15, 2009

0

This game need some graphic variety. Different backgrounds, different torch styles, and even some background music.

Achievement Unlocked

Jan. 15, 2009

0

So simple, yet fun and addicting. Great job.

Dodge

Jan. 15, 2009

0

Kinda boring, needs some more variety and maybe some boss levels to make things more interesting. Health refill should be an increasing cost, it makes it too easy.

Dreams

Dec. 04, 2008

0

Very nice. Great artwork, I like the replayability, could be a bit harder.

Mytheria

Nov. 18, 2008

0

Good game but needs some balance. Some of the cards are just too powerful.