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Infectonator : World Dominator

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May. 18, 2010

Rating: -3

GAH! Thriller is stuck in my head now!!

Cartel

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Jul. 01, 2009

Rating: -1

I also get all squares for text. IE 8. Probably need to embed your font.

UPGRADE COMPLETE!

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Jul. 01, 2009

Rating: 0

Fun idea, though pretty easy and repetitive. Also got 110%, not sure if that was intended. A "Lock Ship Parts" button would be great.

Reaxion

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Jun. 30, 2009

Rating: 0

Interesting game. The 3D aspect is very well done. The rotation drives me batty. Level 9 is fairly difficult compared to level 10 which is quite easy. Endless mode is an ok idea but it really needs something else to keep you playing, like giving an extra click every 100 chained or something.

Ice Dodge

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May. 27, 2009

Rating: 0

You can pretty much sit on the right hand side of the screen forever

CubeField

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May. 14, 2009

Rating: 0

Very cool. Needs music/sounds.

Open Doors 2

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May. 13, 2009

Rating: 0

This game seems to still have saving issues. A good game though. Lv 34 is really a killer

Splitter

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May. 12, 2009

Rating: 0

It would be nice if you could see what levels you were missing stars on

Spewer

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May. 11, 2009

Rating: -1

Excellent level design and game mechanics. However unresponsive controls and poor hit detection on spikes and switches also make it quite frustrating.

Crush the Castle

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May. 05, 2009

Rating: 0

Not a bad game but a little too easy.

Open Doors 2

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Mar. 26, 2009

Rating: 0

Great game but I real miss the draft board art style of the first game

Assembler 3

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Mar. 26, 2009

Rating: 0

Pretty decent concept. Something about the control of the blocks just doesn't feel right, it can be fustrating to get them do do exactly what you want. Grey static blocks on a grey background is just bad.

N3wton

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Mar. 16, 2009

Rating: 0

Overall not a bad game. I get the point of the recoil but honestly it's just more annoying than anything.

Shopping Cart Hero

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Feb. 06, 2009

Rating: 0

Gotta love it

Hands of War

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Jan. 27, 2009

Rating: 0

Very nice game. Overall it was very enjoyable. I would like to propose an alternate control scheme. Mouse click to move, and hover and 1-5 keys to cast. Movement feels rather clunky until you get used to it. Also hitting 'M' for the map would be nice and maybe an icon on each tile that you have completed a quest on.

Pyro

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Jan. 15, 2009

Rating: 0

This game need some graphic variety. Different backgrounds, different torch styles, and even some background music.

Achievement Unlocked

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Jan. 15, 2009

Rating: 0

So simple, yet fun and addicting. Great job.

Dodge

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Jan. 15, 2009

Rating: 0

Kinda boring, needs some more variety and maybe some boss levels to make things more interesting. Health refill should be an increasing cost, it makes it too easy.

Dreams

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Dec. 04, 2008

Rating: 0

Very nice. Great artwork, I like the replayability, could be a bit harder.

Mytheria

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Nov. 18, 2008

Rating: 0

Good game but needs some balance. Some of the cards are just too powerful.

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