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Dryu's Comments

Comment

Qoosh

Play Qoosh

Jan. 20, 2013

Rating: 0

The ending sucks. Everything else absolutely doesn't.

4 Walls

Play 4 Walls

Jan. 19, 2013

Rating: 0

So, I'm supposed to use a chair leg on a locked drawer to open it? Seems legit. Sarcasm. No it doesn't. Don't waste your time - this is a standard "try everything" crap.

4 Walls

Play 4 Walls

Jan. 19, 2013

Rating: -1

"Отсюда" пишется слитно.

Can Your Pet?

Play Can Your Pet?

Dec. 03, 2012

Rating: 0

Is it even possible to unlock the gamepad or the cup?

Obey the Game

Play Obey the Game

Aug. 27, 2012

Rating: 1

Simon says relax.

SCGMD4

Play SCGMD4

Feb. 17, 2012

Rating: 2

One thing to complain that wasn't fixed since SCGMD3: some key combinations are not registered. I'm not talking about "6 keys at a time" combinations - in the first song at the "lots of left-right-left" part the right arrow is missed somewhere on the second press. Considering that I'm playing this game on a totally different machine, I doubt that keyboard is to blame.

Greens Survive only when Reds Die

Play Greens Survive only when Reds Die

Feb. 05, 2012

Rating: -21

The game is short and, well, pretty boring. It could also use the integration with Kongregate highscores.

Proke

Play Proke

Feb. 05, 2012

Rating: 0

"...ans" O rly? Africans, mexicans, russians, romans, martians............. "Rank 3!" fsck yea. 8]

Antimatiere

Play Antimatiere

Feb. 01, 2012

Rating: 4

I found myself unable to move after the "find 2 pieces of luggage" bit.

Brain Waves

Play Brain Waves

Oct. 21, 2011

Rating: -2

Dammit, 88 again. I got better overall, but totally failed the memtest.

Brain Waves

Play Brain Waves

Oct. 21, 2011

Rating: -2

88%. NOT PERFECT DAMMIT!! (Protip: the slow-machined users like me will score more on the reaction test if you implement the option to use the native Windows cursor.)

Missilebreak Outvaders

Play Missilebreak Outvaders

Oct. 21, 2011

Rating: -3

The concept is cool, but the game is just, I don't know... boring? I dunno, it lacks something.

Last to Die

Play Last to Die

Oct. 21, 2011

Rating: -2

Well, what can I say. It's Canabalt.

Craqua

Play Craqua

Oct. 21, 2011

Rating: -4

Craaab peeeople, craaab peeeople...

Orbical

Play Orbical

Oct. 17, 2011

Rating: 0

Some usability comments: 1. The game could use a 'hide active block' button. I know it's transparent, but still obstructs your view enough. 2. Undo would be nice. Probably at the cost of some points to avoid misuse. 3. Some of the blocks that should be seen at this angle are not. Also, the game is actually pretty hard.

Developer response from Southgrove

1. Yes, I'm going to change the 'active block' into a more outlined style. 2. Hmm, yea.. I'll think about it. 3. Not entirely sure what you mean here.. And yes, it's quite hard. But it gets a lot easier once you 'figure it out', I promise. ;)

Darkness - The Cage

Play Darkness - The Cage

Oct. 17, 2011

Rating: 10

The game is cool, but WAY TOO MUCH links to click. Seriously, I can't click to without hitting one.

A Game About Game Literacy

Play A Game About Game Literacy

Oct. 17, 2011

Rating: -1

I see that the rave level is impassable, but one level has already told me that it was the last one. Talk about misleading.

Fisher-Diver

Play Fisher-Diver

Oct. 15, 2011

Rating: 2

When you continue a game, the stuff you bought the day before is not saved. Considering that my flash player tends to crash, it bugs me a lot.

Coinbox Hero

Play Coinbox Hero

Oct. 03, 2011

Rating: -3

You know, a game where I have to jam the left mouse button and go to do the chores is not fun by its very definition. And no, I think the ending is rather stupid. Also, you could highlight the active worker in the shop - it's hard to tell them apart. 2/5 just because the overall implementation is nice and I haven't encountered any bugs.

Save Toshi

Play Save Toshi

Sep. 26, 2011

Rating: 3

She sounds like a default Worms sound scheme. =D

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