I love playing challenging endurance mode at high levels (x50 base multipliers and such), but not having a way to do multiple summons at the begining, which is essential to succeed properly, is really killing my wrist.
This is the Bejeweled type game I suck at the most, and I can tell you why: The buildings slightly cover the tile above them, which means it messes with my visual color identification and patten matching process. There's a reason Bejeweled games should be and usually are strictly 2D.
3/5 due to the simple fact that it's only controlled with keyboard. This requires a high degree of precision, something which is literally painful to do for long with these controls. Unwieldy.
4/5, and I'll explain: Love the background music, the idea, the execution, but one thing bothers me: The lines connecting the stars always connect the back stars to the front stars, making it completely trivial to find out which way I should look.
1. Make the tutorial skippable.
2. Increase the AI difficulty. So far, I've finished everything and lost exactly one match - the one with 1 life when I started without a blocker.
3. Forget about multicolored decks. The benefits are minimal, and the cost is VERY high.