betting is flawed ....a good 70-80% of the time it always lands on the second to last regardless of chance i just bet 100% 8 times on the 7th slot 5x winners then 1 loser and 2x winner ..... man i wish i could bet followers
screen just goes black when i even move my mouse near "collect" ...all my software plugins browser are up to date and i never had this issue with any game before
i agree with everyone its boring ....its like a "hello world" program the game if i rated it 1 to 10 it get a 1 for the art which is better than most idle games .... but damn there next to nothing of substance groups of 3 enemy tanks then 1 boss tank never more never less than that the most basic of level ups health crit and dmg
heres some easy things to do
1 screw new tanks
2 add new enemies
3 something unexpected like enemy Planes which leads to....
4 ....new weapons like flak cannon
5 reinforcement tanks
6 increasing enemies not just in HP and dmg but in number
7 reload speed augment
8 tanks only have 1 weapon so an ounce of strategy needed say 1 tank to cover the sky (if planes) or armor peircing rounds or area blasts to target more than 1 enemy at a time with less dmg than a direct shot
9 some freaking info spend some time on it serioysly its beyond basic and out of game info is pathetic i can tell you how dumb it is to have "in game" or "mouse only" type crap that just lazy
good concept but need alot of work glad i never encountered you "not balanced either" components good luck with your revisions has potential but nope im out with current setup
done with this game click barely on the border of the grid and wiped the field .... done that horrible .... i just said about rage quitting on this topic lost a few million in cost 12.345k left when production was well over 3 mill per tick will take me too long to correct rated 1 star cause there no zero
descriptions are vague or non existent more info
2 button upper right i have no clue what the lower does no info anywhere
game pauses in upgrade menu
when making a mistake and over heat the system would be much better if it was progressive not wipe the field where highest durability is targeted first but 1 component is destroyed highest tier to lowest per tick cause currently placing a component can wipe the field if you going for heat bonus 1 of these mistakes under current conditions could make player rage quit
i would change the coolant to a pool system that can be boiled off with high heat this could be factored in by a constant drain on money to purchase coolant
still an issue with mute fucntion .... i know small but when im sneaking it at work ....help me out have the check to see if toggled before sound starts i always gets a few beats of the music then silence
horrible click responce ...during a raid or what ever you call it when a hoard of zombies attack you on a mission ....im a long time stratagy game player and when i click a spot to send a person i expect just that not switching who i picked ....this need an option to disable survior selection from mouse ....i have had an entire team of 5 be "downed" cause i click one guy and another walks throu where i want to send him by like 2 pixels and nope he just stays there and i selected the other idiot who is running the wrong way so i got to now send him to where i sent him again then hope the guy that i wanted and purposely selected to move isnt dead cause of this buggy user interface.....horrible happen all the time i never ever click a survior to control them its just not how units are selected in ANY RTS less creating groups also not allowed in this pseudo RTS....and the force play sucks i played on face book had a death in family game game punishes you for having family or a life
too easy and AI has some bad issues..... final ant hill to conquer and it sent all its 7 left to my ant hill with 17 ..... it should have attempted to build up a defense like most swarm games .... seriously its how i beat half the defenses it sent them all to get slaughtered then i sent a few to win 1 star till ai is not uber easy and predictable
needs to be longer i would increase the map size ... or restyle them fo something like you can only build off of a building you could add a roads tile ....but over all more missions bigger maps .... the nexus while challenging may just annoy some players.... an option have a ridiculous resource need for each level make them have yo build lakes and mountains anyway for enough shrines ,...... but it was real fun 5* rated
way better than idle mine ..... but i would like to see an idle game with a bit more ....for this game in example i would throw in comets or obsticles in space maybe other planets you will have to use thier gravity to arc shots ...hell i got bored and on dodo homeworld 2 i shot past the planet and bombarded the opposite side of the planet.....also alot more levels i got the "the devil" home world 666 way too fast ....maybe have homeworld 1-665....love the update it speed me up real quick having all those stats but now i taking out the end level a few dozen time a second
i reset the game ...and shows boards at my previous game un bought but bought ..... at the beginning i need at least 1.7m for a new board .....can you say GLITCHY
Fixed