I rather liked it, but the line "the guy who delivers pizza's"... check your grammar.... please. For the future of humanity, don't give into stupidity!
This game was great! It only took about an hour and a half to beat on normal mode, but it was still very fun. The random events are clever and there some kind of satisfaction in having a massive, nearly invincible militia. All in all, an easy 10/10. And just for bragging rights (if this gives me any), I'm proud to say i beat the game on normal mode in 87 days, only 8 fatalities, 111 survivors, 218 food and 80% happiness.
I'm sorry, but I hate this game. It's just so damn tedious. The autoscroll makes looking over the map infuriating and the rather long supply time makes most of this game just waiting. The same basic strategy is used on every level, most of which are the same. Don't get me wrong, this game has potential, the art work is amazing and the tech tree is great, it just needs to be executed in a different manner.
Great game and concept, but much too short. This is great as an opener into a series, but if there are going to be more, they need to be longer. And harder too. I beat the entire game with one of those little drone thingies, I was never killed either. You might want to make the bosses' armour a little weaker too, they took forever to kill.
Just the kind of thing I've come to expect from you; a glitchy, bugged, 1/4 slice of a game with horribly long cinematics and cut scenes, but little game play. Nice animation and art though, not one else can draw stick figures so well.
I don't like it. Most of the levels aren't any kind of challenge, they're just an extremely obvious track that you follow over and over and over. Like Level 11 for instance; Where's the challenge?
It's probably just my stupidity, but where is the last gate for the third "Kill the Gates" quest? I've looked over the entire map and can't find it. Am I doing something wrong or out of order? And I didn't finish the guest, the characters still haven't shown up in either village.
The only way to make this game better would be to remove the kill goals for ships. Or at least lower them. Who's going to spend the time to kill 12k ships?
Great game, simple, easy to learn and just plain fun. A few questions though.
1. Does steering use fuel?
2. How do you win? I've heard 10,000 (M) but I've gotten to 15,000 (M) and it hasn't told me a thing. Survival is still locked too.