The last ten levels are horrorirstic. If you dare to get close to any enemies, they'll just explode/shoot down the whole place, killing civilians and VIPs, even if they took them as simple hostages... Seems like they've gone insane after all those defeats...
Messed up random AI targetting system = thousands of rage quits! It would be the time to do something with it, possibly giving us options to set our allies targetting system, for example: attack most/least health, nearest/furthest, quickest/slowest, strongest/weakest, neglect/focus on boss, and such, because this is just extremely infuriating in timed challenges and boss levels...
A whole month passed, yet only 205 people could resist branches, rocks, logs, peasants, hoplites, arrow volleys, riders, and the distracting effect of Hippolyta herself...
Could you implent something else in the Space instead of a bunch of Dodo Homelands? I mean, how the hell can they even have a civilisation occupying so many and so huge planets?
Now grab that hammer... no, that's not a hammer, that's the scalpel... nope, that a metal tray for the lungs... okay, now slowly raise the hammer, and strike the ribcage with a confident strike! See? No more ribs, no bleeding.
The moment, when you fought until reaching the last trench of the enemy, and you got your unit's head blasted by bombs, depleting their morale, and making the surrender ten metres from winning...
If you save the game after winning the 20th stage, the timer will reset, both letting you to get the achievement for reaching the boss in 60 minutes, and for much more points for the time bonus.
Can't get such achievements which requires american keyboard, such as: semicolon, or ~ mark. There are not such in many keyboards [without using altering buttons (ctrl, shift, alt)]!
Any hints for level 35? It doesn't matter in what order do I knock down the red ones and letting the heavy red one fly through the gaps, the greens will turn around each other = falling blocks, failing level. >_<
Am I the only one whose jumping is bugged? I can push 'Up' a hundred times, I still won't jump, thus I'll die because of the row of spikes, because he had a paralysis in his legs... This could be a very good game if there wouldn't be so many bugs...
Why does the Crimson Hoard has many levels, when you'll start with a camp with 2 or rarely 3 plots, and two enemies with 2-3 forts and sometimes a camp/mage tower , both willing to deal with you before they would fight against each other, as even opponents...