Just completed the battle with the Mirrow. They aren't that difficult to beat. I use great armor, dragonblood for healing, drank all the potions by the Alchemist, and use shotguns and chainsaw. Although what I really want was to negotiate with them. I knew that it takes the Dragon armor to do that, but I've searched everywhere, the item was no where to be found. And the ??? description doesn't help either. I see no other helpful suggestion on this issue on the comment thread, and no videos made about it either, so I have to confront the Mirrows at last. This was the only upsetting thing so far.
I got communication skill, never thought of it, I've always been solitary and introvert. Guess I was a tad bit wrong about myself. Great game. But I could have wished for a more flashy ending, like the Alien. It would make the games more adult-like.
Finally, finished the game! Defeated Drakora at lvl 9. Used 2 potent sleeping potion, and must use cat form with dog, because they received less damage. Drakora can be defeated with poison, it's has huge damage.
Here's some suggestion:
1) There need to be deeper and more engaging story. It couldn't be to just repelling a curse, plot twist is welcome or some forbidden truths and mystery. I think all the main characters needs to have their personality and background story explored more. Please don't make Jinx more powerful than Alcina, it's too predictable.
2) Perhaps a more variety of ingredients, it's central to witches activity. Crafting is fun. Just like woods have several types in this game, herbs and flowers needs variety and there should be some hard to get materials or rare ones. More witches should be included and witch's theme element.
That is all. Also, am I the only one who think of naughty thought when Zathia follows Jinx to bed at the inn...
Well, I got stuck sooner than I thought. Can't find a way to lit the furnace and fix the amulet. Anyway, What can be fix?
a) The map should be smaller and compact. It shouldn't need too many unnecessary stuff, a few fruit trees can already be called a farm for example. Town square should be smaller, it's hard to move a very long distance. Pathway should be simpler, not too many obstacles on the way.
b) More characters should be introduced. They don't have to serve big purpose. Lots of Side Quests would be great and secrets or Easter Eggs to make player feel special, achievements for doing certain things. An interactive dialogue will make the game interesting and more lively. The great thing about RPG game is the ability of the player to click on every stuffs on the wall and room and road, and it got this little tidbits and silly thoughts of the characters, funny even. That doesn't seem to be in this game, it's too serious.
That's all for now.
Once you have the sharp claws go around the smithy building, and in cat form cut the vines blocking your way. then speak with the girl to get the amulet fixed. I do have easter eggs in, and the reason the city is so big is because through the games of the series the cities scenery will change. Thanks again for playing if you have any more times you are stuck feel free to pm or comment.
Superb! The voice acting needs to improve though. Sounds too textbook like. Need to be more natural. I really like the concept. Wish to know more about the grandma, she's seems badass.
I played till level 6 now. Learn how to use skills now. Fight gotten easier. But still too much fighting I guess and taking too much time to finish one simple quest. It become overly repetitive after a while. It's much better if the fighting element is more creative and interesting. More dialogues would be appreciated. Also I tried the crafting, and just put random things there and I guess it failed and I lost all my things. :( Oh, and I tried the summoning spell. Seems to be the best feature so far. Cute skeleton. I like witches game, all the best.
Hi dymonic Thanks for your feedback, i am still gathering players' feedbacks to create more fun game, two of your feedbacks really help me to imporve this game.
The gameplay wasn't explained properly. I havbe to experiment and find out that 'F' is the attack key. Then it wasn't stated how to use potion. And the walking too slow. A lot of misspelling. Hard to target enemy. But I like the animation though.
Alter Gem+ADULT Dragon. Alchemist tells you how to use alter gem.